diff options
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 1db1142aa0..9df2b656f4 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -43,7 +43,7 @@ <argument index="1" name="y" type="int"> </argument> <description> - Returns the coordinate of the autotile variation in the tileset. Returns a zero vector if the cell doesn't have autotiling. + Returns the coordinate (subtile column and row) of the autotile variation in the tileset. Returns a zero vector if the cell doesn't have autotiling. </description> </method> <method name="get_cellv" qualifiers="const"> @@ -74,19 +74,19 @@ </description> </method> <method name="get_used_cells" qualifiers="const"> - <return type="Array"> + <return type="Vector2i[]"> </return> <description> Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]). </description> </method> - <method name="get_used_cells_by_id" qualifiers="const"> - <return type="Array"> + <method name="get_used_cells_by_index" qualifiers="const"> + <return type="Vector2i[]"> </return> - <argument index="0" name="id" type="int"> + <argument index="0" name="index" type="int"> </argument> <description> - Returns an array of all cells with the given tile [code]id[/code]. + Returns an array of all cells with the given tile [code]index[/code]. </description> </method> <method name="get_used_rect"> @@ -161,7 +161,7 @@ <description> Sets the tile index for the cell given by a Vector2. An index of [code]-1[/code] clears the cell. - Optionally, the tile can also be flipped, transposed, or given autotile coordinates. + Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile. [b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons. If you need these to be immediately updated, you can call [method update_dirty_quadrants]. Overriding this method also overrides it internally, allowing custom logic to be implemented when tiles are placed/removed: @@ -273,7 +273,7 @@ <member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" enum="TileMap.TileOrigin" default="0"> Position for tile origin. See [enum TileOrigin] for possible values. </member> - <member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled" default="false"> + <member name="cell_y_sort" type="bool" setter="set_y_sort_enabled" getter="is_y_sort_enabled" default="false"> If [code]true[/code], the TileMap's children will be drawn in order of their Y coordinate. </member> <member name="centered_textures" type="bool" setter="set_centered_textures" getter="is_centered_textures_enabled" default="false"> |