diff options
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 42774ddf09..e1a6c0b523 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -450,49 +450,49 @@ </method> </methods> <members> - <member name="cell_custom_transform" type="Transform2D" setter="set_custom_transform" getter="get_custom_transform" brief=""> + <member name="cell_custom_transform" type="Transform2D" setter="set_custom_transform" getter="get_custom_transform"> The custom [Transform2D] to be applied to the TileMap's cells. </member> - <member name="cell_half_offset" type="int" setter="set_half_offset" getter="get_half_offset" brief="" enum="TileMap.HalfOffset"> + <member name="cell_half_offset" type="int" setter="set_half_offset" getter="get_half_offset" enum="TileMap.HalfOffset"> Amount to offset alternating tiles. Uses HALF_OFFSET_* constants. Default value: HALF_OFFSET_DISABLED. </member> - <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size" brief=""> + <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size"> The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size. Default value: 16. </member> - <member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" brief=""> + <member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size"> The TileMap's cell size. </member> - <member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" brief="" enum="TileMap.TileOrigin"> + <member name="cell_tile_origin" type="int" setter="set_tile_origin" getter="get_tile_origin" enum="TileMap.TileOrigin"> Position for tile origin. Uses TILE_ORIGIN_* constants. Default value: TILE_ORIGIN_TOP_LEFT. </member> - <member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled" brief=""> + <member name="cell_y_sort" type="bool" setter="set_y_sort_mode" getter="is_y_sort_mode_enabled"> If [code]true[/code] the TileMap's children will be drawn in order of their Y coordinate. Default value: [code]false[/code]. </member> - <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" brief=""> + <member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce"> Bounce value for static body collisions (see [code]collision_use_kinematic[/code]). Default value: 0. </member> - <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction" brief=""> + <member name="collision_friction" type="float" setter="set_collision_friction" getter="get_collision_friction"> Friction value for static body collisions (see [code]collision_use_kinematic[/code]). Default value: 1. </member> - <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" brief=""> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> The collision layer(s) for all colliders in the TileMap. </member> - <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" brief=""> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> The collision mask(s) for all colliders in the TileMap. </member> - <member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" brief=""> + <member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic"> If [code]true[/code] TileMap collisions will be handled as a kinematic body. If [code]false[/code] collisions will be handled as static body. Default value: [code]false[/code]. </member> - <member name="mode" type="int" setter="set_mode" getter="get_mode" brief="" enum="TileMap.Mode"> + <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="TileMap.Mode"> The TileMap orientation mode. Uses MODE_* constants. Default value: MODE_SQUARE. </member> - <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" brief=""> + <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask"> The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s). </member> - <member name="tile_data" type="PoolIntArray" setter="_set_tile_data" getter="_get_tile_data" brief=""> + <member name="tile_data" type="PoolIntArray" setter="_set_tile_data" getter="_get_tile_data"> A [PoolIntArray] containing </member> - <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset" brief=""> + <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. </member> </members> |