diff options
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 73d60e49b7..6f8c76d1ea 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -157,16 +157,6 @@ If you need these to be immediately updated, you can call [method update_dirty_quadrants]. </description> </method> - <method name="set_celld"> - <return type="void"> - </return> - <argument index="0" name="position" type="Vector2"> - </argument> - <argument index="1" name="data" type="Dictionary"> - </argument> - <description> - </description> - </method> <method name="set_cellv"> <return type="void"> </return> @@ -258,7 +248,7 @@ Amount to offset alternating tiles. Uses HALF_OFFSET_* constants. Default value: HALF_OFFSET_DISABLED. </member> <member name="cell_quadrant_size" type="int" setter="set_quadrant_size" getter="get_quadrant_size"> - The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size. Default value: 16. + The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size. Default value: 16. </member> <member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size"> The TileMap's cell size. @@ -288,7 +278,7 @@ The TileMap orientation mode. Uses MODE_* constants. Default value: MODE_SQUARE. </member> <member name="occluder_light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask"> - The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s). + The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s). </member> <member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset"> The assigned [TileSet]. |