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-rw-r--r--doc/classes/TileMap.xml32
1 files changed, 0 insertions, 32 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index e58ab3dd25..72cd56dc55 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -38,20 +38,6 @@
Return the tile index of the cell referenced by a Vector2.
</description>
</method>
- <method name="get_center_x" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Return true if tiles are to be centered in x coordinate (by default this is false and they are drawn from upper left cell corner).
- </description>
- </method>
- <method name="get_center_y" qualifiers="const">
- <return type="bool">
- </return>
- <description>
- Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner).
- </description>
- </method>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
</return>
@@ -176,24 +162,6 @@
Optionally, the tile can also be flipped over the X and Y axes or transposed.
</description>
</method>
- <method name="set_center_x">
- <return type="void">
- </return>
- <argument index="0" name="enable" type="bool">
- </argument>
- <description>
- Set tiles to be centered in x coordinate. (by default this is false and they are drawn from upper left cell corner).
- </description>
- </method>
- <method name="set_center_y">
- <return type="void">
- </return>
- <argument index="0" name="enable" type="bool">
- </argument>
- <description>
- Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner).
- </description>
- </method>
<method name="set_collision_layer_bit">
<return type="void">
</return>