diff options
Diffstat (limited to 'doc/classes/TileMap.xml')
-rw-r--r-- | doc/classes/TileMap.xml | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 6e552e3649..e37031f3fd 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -69,7 +69,7 @@ <description> Triggers an update of the TileMap. If [code]layer[/code] is provided, only updates the given layer. [b]Note:[/b] The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in [method _tile_data_runtime_update]) need to be applied. - [b]Warning:[/b] Updating the TileMap is a performance demanding task. Limit occurences of those updates to the minimum and limit the amount tiles they impact (by segregating tiles updated often to a dedicated layer for example). + [b]Warning:[/b] Updating the TileMap is a performance demanding task. Limit occurrences of those updates to the minimum and limit the amount tiles they impact (by segregating tiles updated often to a dedicated layer for example). </description> </method> <method name="get_cell_alternative_tile" qualifiers="const"> @@ -103,7 +103,7 @@ <return type="Vector2i" /> <argument index="0" name="body" type="RID" /> <description> - Returns the coodinates of the tile for given physics body RID. Such RID can be retrieved from [method KinematicCollision2D.get_collider_rid], when colliding with a tile. + Returns the coordinates of the tile for given physics body RID. Such RID can be retrieved from [method KinematicCollision2D.get_collider_rid], when colliding with a tile. </description> </method> <method name="get_layer_modulate" qualifiers="const"> @@ -144,7 +144,7 @@ <argument index="0" name="coords" type="Vector2i" /> <argument index="1" name="neighbor" type="int" enum="TileSet.CellNeighbor" /> <description> - Returns the neighboring cell to the one at coordinates [code]coords[/code], indentified by the [code]neighbor[/code] direction. This method takes into account the different layouts a TileMap can take. + Returns the neighboring cell to the one at coordinates [code]coords[/code], identified by the [code]neighbor[/code] direction. This method takes into account the different layouts a TileMap can take. </description> </method> <method name="get_pattern"> @@ -195,7 +195,7 @@ <argument index="1" name="coords_in_pattern" type="Vector2i" /> <argument index="2" name="pattern" type="TileMapPattern" /> <description> - Returns for the given coodinate [code]coords_in_pattern[/code] in a [TileMapPattern] the corresponding cell coordinates if the pattern was pasted at the [code]position_in_tilemap[/code] coordinates (see [method set_pattern]). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating [code]position_in_tile_map + coords_in_pattern[/code] + Returns for the given coordinate [code]coords_in_pattern[/code] in a [TileMapPattern] the corresponding cell coordinates if the pattern was pasted at the [code]position_in_tilemap[/code] coordinates (see [method set_pattern]). This mapping is required as in half-offset tile shapes, the mapping might not work by calculating [code]position_in_tile_map + coords_in_pattern[/code] </description> </method> <method name="map_to_world" qualifiers="const"> @@ -229,7 +229,7 @@ <argument index="4" name="alternative_tile" type="int" default="-1" /> <description> Sets the tile indentifiers for the cell on layer [code]layer[/code] at coordinates [code]coords[/code]. Each tile of the [TileSet] is identified using three parts: - - The source indentifier [code]source_id[/code] identifies a [TileSetSource] identifier. See [method TileSet.set_source_id], + - The source identifier [code]source_id[/code] identifies a [TileSetSource] identifier. See [method TileSet.set_source_id], - The atlas coordinates identifier [code]atlas_coords[/code] identifies a tile coordinates in the atlas (if the source is a [TileSetAtlasSource]. For [TileSetScenesCollectionSource] it should be 0), - The alternative tile identifier [code]alternative_tile[/code] identifies a tile alternative the source is a [TileSetAtlasSource], and the scene for a [TileSetScenesCollectionSource]. </description> |