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-rw-r--r--doc/classes/TileMap.xml18
1 files changed, 17 insertions, 1 deletions
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index c44fa500cd..c48f58f123 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TileMap" inherits="Node2D" category="Core" version="3.0.alpha.custom_build">
+<class name="TileMap" inherits="Node2D" category="Core" version="3.0-alpha">
<brief_description>
Node for 2D tile-based maps.
</brief_description>
@@ -59,6 +59,12 @@
Return true if tiles are to be centered in y coordinate (by default this is false and they are drawn from upper left cell corner).
</description>
</method>
+ <method name="get_clip_uv" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_collision_bounce" qualifiers="const">
<return type="float">
</return>
@@ -298,6 +304,14 @@
Set tiles to be centered in y coordinate. (by default this is false and they are drawn from upper left cell corner).
</description>
</method>
+ <method name="set_clip_uv">
+ <return type="void">
+ </return>
+ <argument index="0" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_collision_bounce">
<return type="void">
</return>
@@ -450,6 +464,8 @@
</method>
</methods>
<members>
+ <member name="cell_clip_uv" type="bool" setter="set_clip_uv" getter="get_clip_uv">
+ </member>
<member name="cell_custom_transform" type="Transform2D" setter="set_custom_transform" getter="get_custom_transform">
The custom [Transform2D] to be applied to the TileMap's cells.
</member>