diff options
Diffstat (limited to 'doc/classes/TileData.xml')
-rw-r--r-- | doc/classes/TileData.xml | 122 |
1 files changed, 61 insertions, 61 deletions
diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index 66cf602e5d..798a536a88 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -9,188 +9,188 @@ <methods> <method name="add_collision_polygon"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> Adds a collision polygon to the tile on the given TileSet physics layer. </description> </method> <method name="get_collision_polygon_one_way_margin" qualifiers="const"> <return type="float" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> <description> - Returns the one-way margin (for one-way platforms) of the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Returns the one-way margin (for one-way platforms) of the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="get_collision_polygon_points" qualifiers="const"> <return type="PackedVector2Array" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> <description> - Returns the points of the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Returns the points of the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="get_collision_polygons_count" qualifiers="const"> <return type="int" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> - Returns how many polygons the tile has for TileSet physics layer with index [code]layer_id[/code]. + Returns how many polygons the tile has for TileSet physics layer with index [param layer_id]. </description> </method> <method name="get_constant_angular_velocity" qualifiers="const"> <return type="float" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> Returns the constant angular velocity applied to objects colliding with this tile. </description> </method> <method name="get_constant_linear_velocity" qualifiers="const"> <return type="Vector2" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> Returns the constant linear velocity applied to objects colliding with this tile. </description> </method> <method name="get_custom_data" qualifiers="const"> <return type="Variant" /> - <argument index="0" name="layer_name" type="String" /> + <param index="0" name="layer_name" type="String" /> <description> - Returns the custom data value for custom data layer named [code]layer_name[/code]. + Returns the custom data value for custom data layer named [param layer_name]. </description> </method> <method name="get_custom_data_by_layer_id" qualifiers="const"> <return type="Variant" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> - Returns the custom data value for custom data layer with index [code]layer_id[/code]. + Returns the custom data value for custom data layer with index [param layer_id]. </description> </method> <method name="get_navigation_polygon" qualifiers="const"> <return type="NavigationPolygon" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> - Returns the navigation polygon of the tile for the TileSet navigation layer with index [code]layer_id[/code]. + Returns the navigation polygon of the tile for the TileSet navigation layer with index [param layer_id]. </description> </method> <method name="get_occluder" qualifiers="const"> <return type="OccluderPolygon2D" /> - <argument index="0" name="layer_id" type="int" /> + <param index="0" name="layer_id" type="int" /> <description> - Returns the occluder polygon of the tile for the TileSet occlusion layer with index [code]layer_id[/code]. + Returns the occluder polygon of the tile for the TileSet occlusion layer with index [param layer_id]. </description> </method> <method name="get_terrain_peering_bit" qualifiers="const"> <return type="int" /> - <argument index="0" name="peering_bit" type="int" enum="TileSet.CellNeighbor" /> + <param index="0" name="peering_bit" type="int" enum="TileSet.CellNeighbor" /> <description> - Returns the tile's terrain bit for the given [code]peering_bit[/code] direction. + Returns the tile's terrain bit for the given [param peering_bit] direction. </description> </method> <method name="is_collision_polygon_one_way" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> <description> - Returns whether one-way collisions are enabled for the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Returns whether one-way collisions are enabled for the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="remove_collision_polygon"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> <description> - Removes the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Removes the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="set_collision_polygon_one_way"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> - <argument index="2" name="one_way" type="bool" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> + <param index="2" name="one_way" type="bool" /> <description> - Enables/disables one-way collisions on the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Enables/disables one-way collisions on the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="set_collision_polygon_one_way_margin"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> - <argument index="2" name="one_way_margin" type="float" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> + <param index="2" name="one_way_margin" type="float" /> <description> - Enables/disables one-way collisions on the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Enables/disables one-way collisions on the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="set_collision_polygon_points"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygon_index" type="int" /> - <argument index="2" name="polygon" type="PackedVector2Array" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygon_index" type="int" /> + <param index="2" name="polygon" type="PackedVector2Array" /> <description> - Sets the points of the polygon at index [code]polygon_index[/code] for TileSet physics layer with index [code]layer_id[/code]. + Sets the points of the polygon at index [param polygon_index] for TileSet physics layer with index [param layer_id]. </description> </method> <method name="set_collision_polygons_count"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="polygons_count" type="int" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="polygons_count" type="int" /> <description> - Sets the polygons count for TileSet physics layer with index [code]layer_id[/code]. + Sets the polygons count for TileSet physics layer with index [param layer_id]. </description> </method> <method name="set_constant_angular_velocity"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="velocity" type="float" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="velocity" type="float" /> <description> Sets the constant angular velocity. This does not rotate the tile. This angular velocity is applied to objects colliding with this tile. </description> </method> <method name="set_constant_linear_velocity"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="velocity" type="Vector2" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="velocity" type="Vector2" /> <description> Sets the constant linear velocity. This does not move the tile. This linear velocity is applied to objects colliding with this tile. This is useful to create conveyor belts. </description> </method> <method name="set_custom_data"> <return type="void" /> - <argument index="0" name="layer_name" type="String" /> - <argument index="1" name="value" type="Variant" /> + <param index="0" name="layer_name" type="String" /> + <param index="1" name="value" type="Variant" /> <description> - Sets the tile's custom data value for the TileSet custom data layer with name [code]layer_name[/code]. + Sets the tile's custom data value for the TileSet custom data layer with name [param layer_name]. </description> </method> <method name="set_custom_data_by_layer_id"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="value" type="Variant" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="value" type="Variant" /> <description> - Sets the tile's custom data value for the TileSet custom data layer with index [code]layer_id[/code]. + Sets the tile's custom data value for the TileSet custom data layer with index [param layer_id]. </description> </method> <method name="set_navigation_polygon"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="navigation_polygon" type="NavigationPolygon" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="navigation_polygon" type="NavigationPolygon" /> <description> - Sets the navigation polygon for the TileSet navigation layer with index [code]layer_id[/code]. + Sets the navigation polygon for the TileSet navigation layer with index [param layer_id]. </description> </method> <method name="set_occluder"> <return type="void" /> - <argument index="0" name="layer_id" type="int" /> - <argument index="1" name="occluder_polygon" type="OccluderPolygon2D" /> + <param index="0" name="layer_id" type="int" /> + <param index="1" name="occluder_polygon" type="OccluderPolygon2D" /> <description> - Sets the occluder for the TileSet occlusion layer with index [code]layer_id[/code]. + Sets the occluder for the TileSet occlusion layer with index [param layer_id]. </description> </method> <method name="set_terrain_peering_bit"> <return type="void" /> - <argument index="0" name="peering_bit" type="int" enum="TileSet.CellNeighbor" /> - <argument index="1" name="terrain" type="int" /> + <param index="0" name="peering_bit" type="int" enum="TileSet.CellNeighbor" /> + <param index="1" name="terrain" type="int" /> <description> - Sets the tile's terrain bit for the given [code]peering_bit[/code] direction. + Sets the tile's terrain bit for the given [param peering_bit] direction. </description> </method> </methods> |