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-rw-r--r--doc/classes/Thread.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml
index eb2df8a4f9..d78b8db052 100644
--- a/doc/classes/Thread.xml
+++ b/doc/classes/Thread.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Thread" inherits="RefCounted" version="4.0">
+<class name="Thread" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A unit of execution in a process.
</brief_description>
@@ -8,8 +8,8 @@
[b]Note:[/b] Breakpoints won't break on code if it's running in a thread. This is a current limitation of the GDScript debugger.
</description>
<tutorials>
- <link title="Using multiple threads">https://docs.godotengine.org/en/latest/tutorials/performance/using_multiple_threads.html</link>
- <link title="Thread-safe APIs">https://docs.godotengine.org/en/latest/tutorials/performance/thread_safe_apis.html</link>
+ <link title="Using multiple threads">$DOCS_URL/tutorials/performance/using_multiple_threads.html</link>
+ <link title="Thread-safe APIs">$DOCS_URL/tutorials/performance/thread_safe_apis.html</link>
<link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>