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Diffstat (limited to 'doc/classes/TextureRect.xml')
-rw-r--r-- | doc/classes/TextureRect.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml index 709d87b858..743e7f6d1e 100644 --- a/doc/classes/TextureRect.xml +++ b/doc/classes/TextureRect.xml @@ -7,6 +7,7 @@ Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle. </description> <tutorials> + <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> <methods> </methods> |