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-rw-r--r--doc/classes/TextureRect.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 709d87b858..743e7f6d1e 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -7,6 +7,7 @@
Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the [member stretch_mode] property. It can scale, tile, or stay centered inside its bounding rectangle.
</description>
<tutorials>
+ <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>
</methods>