diff options
Diffstat (limited to 'doc/classes/TextureLayered.xml')
-rw-r--r-- | doc/classes/TextureLayered.xml | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/doc/classes/TextureLayered.xml b/doc/classes/TextureLayered.xml index 7b528e2082..5e6afcbc5c 100644 --- a/doc/classes/TextureLayered.xml +++ b/doc/classes/TextureLayered.xml @@ -1,10 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="TextureLayered" inherits="Texture" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Base class for 3D texture types. + Base class for texture types which contain the data of multiple [Image]s. Each image is of the same size and format. </brief_description> <description> - Base class for [Texture2DArray], [Cubemap] and [CubemapArray]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. Data is set on a per-layer basis. For [Texture2DArray]s, the layer specifies the array layer. + Base class for [Texture2DArray], [Cubemap] and [CubemapArray]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. + Data is set on a per-layer basis. For [Texture2DArray]s, the layer specifies the array layer. + All images need to have the same width, height and number of mipmap levels. + A [TextureLayered] can be loaded with [code]method ResourceFormatLoader.load[/code]. + To create such a texture file yourself, re-import your image files using the Godot Editor import presets. + Internally, Godot maps these files to their respective counterparts in the target rendering driver (GLES3, Vulkan). </description> <tutorials> </tutorials> @@ -72,6 +77,7 @@ <method name="get_layers" qualifiers="const"> <return type="int" /> <description> + Returns the number of referenced [Image]s. </description> </method> <method name="get_width" qualifiers="const"> @@ -83,6 +89,7 @@ <method name="has_mipmaps" qualifiers="const"> <return type="bool" /> <description> + Returns [code]true[/code] if the layers have generated mipmaps. </description> </method> </methods> |