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-rw-r--r--doc/classes/TextureButton.xml2
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diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml
index a5172586fe..70bf138f27 100644
--- a/doc/classes/TextureButton.xml
+++ b/doc/classes/TextureButton.xml
@@ -6,8 +6,10 @@
<description>
[TextureButton] has the same functionality as [Button], except it uses sprites instead of Godot's [Theme] resource. It is faster to create, but it doesn't support localization like more complex [Control]s.
The "normal" state must contain a texture ([member texture_normal]); other textures are optional.
+ See also [BaseButton] which contains common properties and methods associated with this node.
</description>
<tutorials>
+ <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link>
</tutorials>
<methods>
</methods>