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Diffstat (limited to 'doc/classes/TextureButton.xml')
-rw-r--r-- | doc/classes/TextureButton.xml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml index a5172586fe..70bf138f27 100644 --- a/doc/classes/TextureButton.xml +++ b/doc/classes/TextureButton.xml @@ -6,8 +6,10 @@ <description> [TextureButton] has the same functionality as [Button], except it uses sprites instead of Godot's [Theme] resource. It is faster to create, but it doesn't support localization like more complex [Control]s. The "normal" state must contain a texture ([member texture_normal]); other textures are optional. + See also [BaseButton] which contains common properties and methods associated with this node. </description> <tutorials> + <link title="3D Voxel Demo">https://godotengine.org/asset-library/asset/676</link> </tutorials> <methods> </methods> |