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-rw-r--r--doc/classes/Texture2D.xml24
1 files changed, 20 insertions, 4 deletions
diff --git a/doc/classes/Texture2D.xml b/doc/classes/Texture2D.xml
index 14e89a1b74..7329ebb868 100644
--- a/doc/classes/Texture2D.xml
+++ b/doc/classes/Texture2D.xml
@@ -19,6 +19,8 @@
<param index="2" name="modulate" type="Color" />
<param index="3" name="transpose" type="bool" />
<description>
+ Called when the entire [Texture2D] is requested to be drawn over a [CanvasItem], with the top-left offset specified in [param pos]. [param modulate] specifies a multiplier for the colors being drawn, while [param transpose] specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
+ [b]Note:[/b] This is only used in 2D rendering, not 3D.
</description>
</method>
<method name="_draw_rect" qualifiers="virtual const">
@@ -29,32 +31,39 @@
<param index="3" name="modulate" type="Color" />
<param index="4" name="transpose" type="bool" />
<description>
+ Called when the [Texture2D] is requested to be drawn onto [CanvasItem]'s specified [param rect]. [param modulate] specifies a multiplier for the colors being drawn, while [param transpose] specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
+ [b]Note:[/b] This is only used in 2D rendering, not 3D.
</description>
</method>
<method name="_draw_rect_region" qualifiers="virtual const">
<return type="void" />
- <param index="0" name="tp_canvas_item" type="RID" />
+ <param index="0" name="to_canvas_item" type="RID" />
<param index="1" name="rect" type="Rect2" />
<param index="2" name="src_rect" type="Rect2" />
<param index="3" name="modulate" type="Color" />
<param index="4" name="transpose" type="bool" />
<param index="5" name="clip_uv" type="bool" />
<description>
+ Called when a part of the [Texture2D] specified by [param src_rect]'s coordinates is requested to be drawn onto [CanvasItem]'s specified [param rect]. [param modulate] specifies a multiplier for the colors being drawn, while [param transpose] specifies whether drawing should be performed in column-major order instead of row-major order (resulting in 90-degree clockwise rotation).
+ [b]Note:[/b] This is only used in 2D rendering, not 3D.
</description>
</method>
<method name="_get_height" qualifiers="virtual const">
<return type="int" />
<description>
+ Called when the [Texture2D]'s height is queried.
</description>
</method>
<method name="_get_width" qualifiers="virtual const">
<return type="int" />
<description>
+ Called when the [Texture2D]'s width is queried.
</description>
</method>
<method name="_has_alpha" qualifiers="virtual const">
<return type="bool" />
<description>
+ Called when the presence of an alpha channel in the [Texture2D] is queried.
</description>
</method>
<method name="_is_pixel_opaque" qualifiers="virtual const">
@@ -62,6 +71,13 @@
<param index="0" name="x" type="int" />
<param index="1" name="y" type="int" />
<description>
+ Called when a pixel's opaque state in the [Texture2D] is queried at the specified [code](x, y)[/code] position.
+ </description>
+ </method>
+ <method name="create_placeholder" qualifiers="const">
+ <return type="Resource" />
+ <description>
+ Creates a placeholder version of this resource ([PlaceholderTexture2D]).
</description>
</method>
<method name="draw" qualifiers="const">
@@ -100,7 +116,7 @@
<method name="get_height" qualifiers="const">
<return type="int" />
<description>
- Returns the texture height.
+ Returns the texture height in pixels.
</description>
</method>
<method name="get_image" qualifiers="const">
@@ -113,13 +129,13 @@
<method name="get_size" qualifiers="const">
<return type="Vector2" />
<description>
- Returns the texture size.
+ Returns the texture size in pixels.
</description>
</method>
<method name="get_width" qualifiers="const">
<return type="int" />
<description>
- Returns the texture width.
+ Returns the texture width in pixels.
</description>
</method>
<method name="has_alpha" qualifiers="const">