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-rw-r--r--doc/classes/TextServer.xml46
1 files changed, 36 insertions, 10 deletions
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 9c4f7857c7..9b77d0f58c 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -98,6 +98,13 @@
[b]Note:[/b] If there are pending glyphs to render, calling this function might trigger the texture cache update.
</description>
</method>
+ <method name="font_get_antialiasing" qualifiers="const">
+ <return type="int" enum="TextServer.FontAntialiasing" />
+ <param index="0" name="font_rid" type="RID" />
+ <description>
+ Returns font anti-aliasing mode.
+ </description>
+ </method>
<method name="font_get_ascent" qualifiers="const">
<return type="float" />
<param index="0" name="font_rid" type="RID" />
@@ -447,13 +454,6 @@
Returns [code]true[/code] if a Unicode [param char] is available in the font.
</description>
</method>
- <method name="font_is_antialiased" qualifiers="const">
- <return type="bool" />
- <param index="0" name="font_rid" type="RID" />
- <description>
- Returns [code]true[/code] if font 8-bit anitialiased glyph rendering is supported and enabled.
- </description>
- </method>
<method name="font_is_force_autohinter" qualifiers="const">
<return type="bool" />
<param index="0" name="font_rid" type="RID" />
@@ -556,12 +556,12 @@
Renders the range of characters to the font cache texture.
</description>
</method>
- <method name="font_set_antialiased">
+ <method name="font_set_antialiasing">
<return type="void" />
<param index="0" name="font_rid" type="RID" />
- <param index="1" name="antialiased" type="bool" />
+ <param index="1" name="antialiasing" type="int" enum="TextServer.FontAntialiasing" />
<description>
- If set to [code]true[/code], 8-bit antialiased glyph rendering is used, otherwise 1-bit rendering is used. Used by dynamic fonts only.
+ Sets font anti-aliasing mode.
</description>
</method>
<method name="font_set_ascent">
@@ -1539,6 +1539,32 @@
</method>
</methods>
<constants>
+ <constant name="FONT_ANTIALIASING_NONE" value="0" enum="FontAntialiasing">
+ Font glyphs are rasterized as 1-bit bitmaps.
+ </constant>
+ <constant name="FONT_ANTIALIASING_GRAY" value="1" enum="FontAntialiasing">
+ Font glyphs are rasterized as 8-bit grayscale anti-aliased bitmaps.
+ </constant>
+ <constant name="FONT_ANTIALIASING_LCD" value="2" enum="FontAntialiasing">
+ Font glyphs are rasterized for LCD screens.
+ LCD sub-pixel layout is determined by the value of [code]gui/theme/lcd_subpixel_layout[/code] project settings.
+ LCD sub-pixel anti-aliasing mode is suitable only for rendering horizontal, unscaled text in 2D.
+ </constant>
+ <constant name="FONT_LCD_SUBPIXEL_LAYOUT_NONE" value="0" enum="FontLCDSubpixelLayout">
+ Unknown or unsupported sub-pixel layout, LCD sub-pixel anti-aliasing is disabled.
+ </constant>
+ <constant name="FONT_LCD_SUBPIXEL_LAYOUT_HRGB" value="1" enum="FontLCDSubpixelLayout">
+ Horizontal RGB sub-pixel layout.
+ </constant>
+ <constant name="FONT_LCD_SUBPIXEL_LAYOUT_HBGR" value="2" enum="FontLCDSubpixelLayout">
+ Horizontal BGR sub-pixel layout.
+ </constant>
+ <constant name="FONT_LCD_SUBPIXEL_LAYOUT_VRGB" value="3" enum="FontLCDSubpixelLayout">
+ Vertical RGB sub-pixel layout.
+ </constant>
+ <constant name="FONT_LCD_SUBPIXEL_LAYOUT_VBGR" value="4" enum="FontLCDSubpixelLayout">
+ Vertical BGR sub-pixel layout.
+ </constant>
<constant name="DIRECTION_AUTO" value="0" enum="Direction">
Text direction is determined based on contents and current locale.
</constant>