diff options
Diffstat (limited to 'doc/classes/SystemFont.xml')
-rw-r--r-- | doc/classes/SystemFont.xml | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/doc/classes/SystemFont.xml b/doc/classes/SystemFont.xml new file mode 100644 index 0000000000..20bfd0d8ae --- /dev/null +++ b/doc/classes/SystemFont.xml @@ -0,0 +1,56 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SystemFont" inherits="Font" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + Font loaded from a system font. + [b]Note:[/b] This class is implemented on iOS, Linux, macOS and Windows, on other platforms it will fallback to default theme font. + </brief_description> + <description> + [SystemFont] loads a font from a system font with the first matching name from [member font_names]. + It will attempt to match font style, but it's not guaranteed. + The returned font might be part of a font collection or be a variable font with OpenType "weight", "width" and/or "italic" features set. + You can create [FontVariation] of the system font for fine control over its features. + </description> + <tutorials> + </tutorials> + <members> + <member name="allow_system_fallback" type="bool" setter="set_allow_system_fallback" getter="is_allow_system_fallback" default="true"> + If set to [code]true[/code], system fonts can be automatically used as fallbacks. + </member> + <member name="antialiasing" type="int" setter="set_antialiasing" getter="get_antialiasing" enum="TextServer.FontAntialiasing" default="1"> + Font anti-aliasing mode. + </member> + <member name="fallbacks" type="Font[]" setter="set_fallbacks" getter="get_fallbacks" default="[]"> + Array of fallback [Font]s. + </member> + <member name="font_italic" type="bool" setter="set_font_italic" getter="get_font_italic" default="false"> + If set to [code]true[/code], italic or oblique font is preferred. + </member> + <member name="font_names" type="PackedStringArray" setter="set_font_names" getter="get_font_names" default="PackedStringArray()"> + Array of font family names to search, first matching font found is used. + </member> + <member name="font_stretch" type="int" setter="set_font_stretch" getter="get_font_stretch" default="100"> + Preferred font stretch amount, compared to a normal width. A percentage value between [code]50%[/code] and [code]200%[/code]. + </member> + <member name="font_weight" type="int" setter="set_font_weight" getter="get_font_weight" default="400"> + Preferred weight (boldness) of the font. A value in the [code]100...999[/code] range, normal font weight is [code]400[/code], bold font weight is [code]700[/code]. + </member> + <member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="is_force_autohinter" default="false"> + If set to [code]true[/code], auto-hinting is supported and preferred over font built-in hinting. + </member> + <member name="generate_mipmaps" type="bool" setter="set_generate_mipmaps" getter="get_generate_mipmaps" default="false"> + If set to [code]true[/code], generate mipmaps for the font textures. + </member> + <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="1"> + Font hinting mode. + </member> + <member name="multichannel_signed_distance_field" type="bool" setter="set_multichannel_signed_distance_field" getter="is_multichannel_signed_distance_field" default="false"> + If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </member> + <member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0"> + Font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. + </member> + <member name="subpixel_positioning" type="int" setter="set_subpixel_positioning" getter="get_subpixel_positioning" enum="TextServer.SubpixelPositioning" default="1"> + Font glyph subpixel positioning mode. Subpixel positioning provides shaper text and better kerning for smaller font sizes, at the cost of memory usage and font rasterization speed. Use [constant TextServer.SUBPIXEL_POSITIONING_AUTO] to automatically enable it based on the font size. + </member> + </members> +</class> |