diff options
Diffstat (limited to 'doc/classes/SubViewport.xml')
-rw-r--r-- | doc/classes/SubViewport.xml | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml index 4736401395..9c5610e2c7 100644 --- a/doc/classes/SubViewport.xml +++ b/doc/classes/SubViewport.xml @@ -25,18 +25,15 @@ <member name="render_target_update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="SubViewport.UpdateMode" default="2"> The update mode when the sub-viewport is used as a render target. </member> - <member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i( 0, 0 )"> + <member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(512, 512)"> The width and height of the sub-viewport. </member> - <member name="size_2d_override" type="Vector2i" setter="set_size_2d_override" getter="get_size_2d_override" default="Vector2i( 0, 0 )"> + <member name="size_2d_override" type="Vector2i" setter="set_size_2d_override" getter="get_size_2d_override" default="Vector2i(0, 0)"> The 2D size override of the sub-viewport. If either the width or height is [code]0[/code], the override is disabled. </member> <member name="size_2d_override_stretch" type="bool" setter="set_size_2d_override_stretch" getter="is_size_2d_override_stretch_enabled" default="false"> If [code]true[/code], the 2D size override affects stretch as well. </member> - <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false"> - If [code]true[/code], the sub-viewport will be used in AR/VR process. - </member> </members> <constants> <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode"> @@ -45,8 +42,8 @@ <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode"> Never clear the render target. </constant> - <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode"> - Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER]. + <constant name="CLEAR_MODE_ONCE" value="2" enum="ClearMode"> + Clear the render target on the next frame, then switch to [constant CLEAR_MODE_NEVER]. </constant> <constant name="UPDATE_DISABLED" value="0" enum="UpdateMode"> Do not update the render target. @@ -58,7 +55,7 @@ Update the render target only when it is visible. This is the default value. </constant> <constant name="UPDATE_WHEN_PARENT_VISIBLE" value="3" enum="UpdateMode"> - Update the render target only when the its parent is visible. + Update the render target only when its parent is visible. </constant> <constant name="UPDATE_ALWAYS" value="4" enum="UpdateMode"> Always update the render target. |