summaryrefslogtreecommitdiff
path: root/doc/classes/SubViewport.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/SubViewport.xml')
-rw-r--r--doc/classes/SubViewport.xml57
1 files changed, 57 insertions, 0 deletions
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml
new file mode 100644
index 0000000000..e877050bf8
--- /dev/null
+++ b/doc/classes/SubViewport.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SubViewport" inherits="Viewport" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false">
+ If [code]true[/code], the sub-viewport will be used in AR/VR process.
+ </member>
+ <member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="SubViewport.ClearMode" default="0">
+ The clear mode when the sub-viewport is used as a render target.
+ </member>
+ <member name="render_target_update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="SubViewport.UpdateMode" default="2">
+ The update mode when the sub-viewport is used as a render target.
+ </member>
+ <member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i( 0, 0 )">
+ The width and height of the sub-viewport.
+ </member>
+ <member name="size_2d_override" type="Vector2i" setter="set_size_2d_override" getter="get_size_2d_override" default="Vector2i( 0, 0 )">
+ The 2D size override of the sub-viewport. If either the width or height is [code]0[/code], the override is disabled.
+ </member>
+ <member name="size_2d_override_stretch" type="bool" setter="set_size_2d_override_stretch" getter="is_size_2d_override_stretch_enabled" default="false">
+ If [code]true[/code], the 2D size override affects stretch as well.
+ </member>
+ </members>
+ <constants>
+ <constant name="UPDATE_DISABLED" value="0" enum="UpdateMode">
+ Do not update the render target.
+ </constant>
+ <constant name="UPDATE_ONCE" value="1" enum="UpdateMode">
+ Update the render target once, then switch to [constant UPDATE_DISABLED].
+ </constant>
+ <constant name="UPDATE_WHEN_VISIBLE" value="2" enum="UpdateMode">
+ Update the render target only when it is visible. This is the default value.
+ </constant>
+ <constant name="UPDATE_WHEN_PARENT_VISIBLE" value="3" enum="UpdateMode">
+ Update the render target only when the its parent is visible.
+ </constant>
+ <constant name="UPDATE_ALWAYS" value="4" enum="UpdateMode">
+ Always update the render target.
+ </constant>
+ <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode">
+ Always clear the render target before drawing.
+ </constant>
+ <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode">
+ Never clear the render target.
+ </constant>
+ <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode">
+ Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER].
+ </constant>
+ </constants>
+</class>