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-rw-r--r--doc/classes/SubViewport.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml
index e877050bf8..6014762e3d 100644
--- a/doc/classes/SubViewport.xml
+++ b/doc/classes/SubViewport.xml
@@ -9,9 +9,6 @@
<methods>
</methods>
<members>
- <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false">
- If [code]true[/code], the sub-viewport will be used in AR/VR process.
- </member>
<member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="SubViewport.ClearMode" default="0">
The clear mode when the sub-viewport is used as a render target.
</member>
@@ -27,8 +24,20 @@
<member name="size_2d_override_stretch" type="bool" setter="set_size_2d_override_stretch" getter="is_size_2d_override_stretch_enabled" default="false">
If [code]true[/code], the 2D size override affects stretch as well.
</member>
+ <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false">
+ If [code]true[/code], the sub-viewport will be used in AR/VR process.
+ </member>
</members>
<constants>
+ <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode">
+ Always clear the render target before drawing.
+ </constant>
+ <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode">
+ Never clear the render target.
+ </constant>
+ <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode">
+ Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER].
+ </constant>
<constant name="UPDATE_DISABLED" value="0" enum="UpdateMode">
Do not update the render target.
</constant>
@@ -44,14 +53,5 @@
<constant name="UPDATE_ALWAYS" value="4" enum="UpdateMode">
Always update the render target.
</constant>
- <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode">
- Always clear the render target before drawing.
- </constant>
- <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode">
- Never clear the render target.
- </constant>
- <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode">
- Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER].
- </constant>
</constants>
</class>