diff options
Diffstat (limited to 'doc/classes/SubViewport.xml')
-rw-r--r-- | doc/classes/SubViewport.xml | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/classes/SubViewport.xml b/doc/classes/SubViewport.xml index e877050bf8..6014762e3d 100644 --- a/doc/classes/SubViewport.xml +++ b/doc/classes/SubViewport.xml @@ -9,9 +9,6 @@ <methods> </methods> <members> - <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false"> - If [code]true[/code], the sub-viewport will be used in AR/VR process. - </member> <member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="SubViewport.ClearMode" default="0"> The clear mode when the sub-viewport is used as a render target. </member> @@ -27,8 +24,20 @@ <member name="size_2d_override_stretch" type="bool" setter="set_size_2d_override_stretch" getter="is_size_2d_override_stretch_enabled" default="false"> If [code]true[/code], the 2D size override affects stretch as well. </member> + <member name="xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false"> + If [code]true[/code], the sub-viewport will be used in AR/VR process. + </member> </members> <constants> + <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode"> + Always clear the render target before drawing. + </constant> + <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode"> + Never clear the render target. + </constant> + <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode"> + Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER]. + </constant> <constant name="UPDATE_DISABLED" value="0" enum="UpdateMode"> Do not update the render target. </constant> @@ -44,14 +53,5 @@ <constant name="UPDATE_ALWAYS" value="4" enum="UpdateMode"> Always update the render target. </constant> - <constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode"> - Always clear the render target before drawing. - </constant> - <constant name="CLEAR_MODE_NEVER" value="1" enum="ClearMode"> - Never clear the render target. - </constant> - <constant name="CLEAR_MODE_ONLY_NEXT_FRAME" value="2" enum="ClearMode"> - Clear the render target next frame, then switch to [constant CLEAR_MODE_NEVER]. - </constant> </constants> </class> |