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-rw-r--r--doc/classes/StyleBoxFlat.xml26
1 files changed, 13 insertions, 13 deletions
diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml
index d6e737b076..d66ae210ec 100644
--- a/doc/classes/StyleBoxFlat.xml
+++ b/doc/classes/StyleBoxFlat.xml
@@ -4,12 +4,12 @@
Customizable [StyleBox] with a given set of parameters (no texture required).
</brief_description>
<description>
- This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. Those properties are customizable:
+ This [StyleBox] can be used to achieve all kinds of looks without the need of a texture. The following properties are customizable:
- Color
- Border width (individual width for each border)
- Rounded corners (individual radius for each corner)
- Shadow (with blur and offset)
- Setting corner radius to high values is allowed. As soon as corners would overlap, the stylebox will switch to a relative system. Example:
+ Setting corner radius to high values is allowed. As soon as corners overlap, the stylebox will switch to a relative system. Example:
[codeblock]
height = 30
corner_radius_top_left = 50
@@ -27,10 +27,10 @@
<method name="get_border_width" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="margin" type="int" enum="Margin">
+ <argument index="0" name="margin" type="int" enum="Side">
</argument>
<description>
- Returns the given [code]margin[/code]'s border width. See [enum Margin] for possible values.
+ Returns the specified [enum Side]'s border width.
</description>
</method>
<method name="get_border_width_min" qualifiers="const">
@@ -52,21 +52,21 @@
<method name="get_expand_margin" qualifiers="const">
<return type="float">
</return>
- <argument index="0" name="margin" type="int" enum="Margin">
+ <argument index="0" name="margin" type="int" enum="Side">
</argument>
<description>
- Returns the size of the given [code]margin[/code]'s expand margin. See [enum Margin] for possible values.
+ Returns the size of the specified [enum Side]'s expand margin.
</description>
</method>
<method name="set_border_width">
<return type="void">
</return>
- <argument index="0" name="margin" type="int" enum="Margin">
+ <argument index="0" name="margin" type="int" enum="Side">
</argument>
<argument index="1" name="width" type="int">
</argument>
<description>
- Sets the border width to [code]width[/code] pixels for the given [code]margin[/code]. See [enum Margin] for possible values.
+ Sets the specified [enum Side]'s border width to [code]width[/code] pixels.
</description>
</method>
<method name="set_border_width_all">
@@ -75,7 +75,7 @@
<argument index="0" name="width" type="int">
</argument>
<description>
- Sets the border width to [code]width[/code] pixels for all margins.
+ Sets the border width to [code]width[/code] pixels for all sides.
</description>
</method>
<method name="set_corner_radius">
@@ -116,12 +116,12 @@
<method name="set_expand_margin">
<return type="void">
</return>
- <argument index="0" name="margin" type="int" enum="Margin">
+ <argument index="0" name="margin" type="int" enum="Side">
</argument>
<argument index="1" name="size" type="float">
</argument>
<description>
- Sets the expand margin to [code]size[/code] pixels for the given [code]margin[/code]. See [enum Margin] for possible values.
+ Sets the expand margin to [code]size[/code] pixels for the specified [enum Side].
</description>
</method>
<method name="set_expand_margin_all">
@@ -178,8 +178,8 @@
Border width for the top border.
</member>
<member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail" default="8">
- This sets the amount of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
- For corner radii smaller than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii smaller than 30, values between [code]8[/code] and [code]12[/code] should be enough.
+ This sets the number of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
+ For corner radii less than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii less than 30, values between [code]8[/code] and [code]12[/code] should be enough.
A corner detail of [code]1[/code] will result in chamfered corners instead of rounded corners, which is useful for some artistic effects.
</member>
<member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius" default="0">