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-rw-r--r--doc/classes/String.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index ded64761d0..e134ae03e0 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -7,7 +7,7 @@
This is the built-in string class (and the one used by GDScript). It supports Unicode and provides all necessary means for string handling. Strings are reference-counted and use a copy-on-write approach, so passing them around is cheap in resources.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_format_string.html</link>
+ <link title="GDScript format strings">https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_format_string.html</link>
</tutorials>
<methods>
<method name="String">