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-rw-r--r--doc/classes/StaticBody2D.xml10
1 files changed, 1 insertions, 9 deletions
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 34276ec535..2a5c1ea6f4 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.2">
+<class name="StaticBody2D" inherits="PhysicsBody2D" version="4.0">
<brief_description>
Static body for 2D physics.
</brief_description>
@@ -12,20 +12,12 @@
<methods>
</methods>
<members>
- <member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
- The body's bounciness. Values range from [code]0[/code] (no bounce) to [code]1[/code] (full bounciness).
- Deprecated, use [member PhysicsMaterial.bounce] instead via [member physics_material_override].
- </member>
<member name="constant_angular_velocity" type="float" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" default="0.0">
The body's constant angular velocity. This does not rotate the body, but affects colliding bodies, as if it were rotating.
</member>
<member name="constant_linear_velocity" type="Vector2" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" default="Vector2( 0, 0 )">
The body's constant linear velocity. This does not move the body, but affects colliding bodies, as if it were moving.
</member>
- <member name="friction" type="float" setter="set_friction" getter="get_friction">
- The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction).
- Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
- </member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override">
The physics material override for the body.
If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.