summaryrefslogtreecommitdiff
path: root/doc/classes/StaticBody.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/StaticBody.xml')
-rw-r--r--doc/classes/StaticBody.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index 5f01c1b2fc..6b5b007310 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -79,16 +79,16 @@
</method>
</methods>
<members>
- <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief="">
+ <member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
The body bounciness.
</member>
- <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" brief="">
+ <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity">
The constant angular velocity for the body. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation.
</member>
- <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" brief="">
+ <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity">
The constant linear velocity for the body. This does not move the body, but affects other bodies that touch it, as if it was in a state of movement.
</member>
- <member name="friction" type="float" setter="set_friction" getter="get_friction" brief="">
+ <member name="friction" type="float" setter="set_friction" getter="get_friction">
The body friction, from 0 (frictionless) to 1 (full friction).
</member>
</members>