diff options
Diffstat (limited to 'doc/classes/StaticBody.xml')
-rw-r--r-- | doc/classes/StaticBody.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 5f01c1b2fc..6b5b007310 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -79,16 +79,16 @@ </method> </methods> <members> - <member name="bounce" type="float" setter="set_bounce" getter="get_bounce" brief=""> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> The body bounciness. </member> - <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" brief=""> + <member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity"> The constant angular velocity for the body. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation. </member> - <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity" brief=""> + <member name="constant_linear_velocity" type="Vector3" setter="set_constant_linear_velocity" getter="get_constant_linear_velocity"> The constant linear velocity for the body. This does not move the body, but affects other bodies that touch it, as if it was in a state of movement. </member> - <member name="friction" type="float" setter="set_friction" getter="get_friction" brief=""> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body friction, from 0 (frictionless) to 1 (full friction). </member> </members> |