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-rw-r--r--doc/classes/StaticBody.xml4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index b3243a4fca..878d76a2e3 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -14,7 +14,8 @@
</methods>
<members>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">
- The body's bounciness.
+ The body's bounciness. Values range from [code]0[/code] (no bounce) to [code]1[/code] (full bounciness).
+ Deprecated, use [member PhysicsMaterial.bounce] instead via [member physics_material_override].
</member>
<member name="constant_angular_velocity" type="Vector3" setter="set_constant_angular_velocity" getter="get_constant_angular_velocity" default="Vector3( 0, 0, 0 )">
The body's constant angular velocity. This does not rotate the body, but affects other bodies that touch it, as if it was in a state of rotation.
@@ -24,6 +25,7 @@
</member>
<member name="friction" type="float" setter="set_friction" getter="get_friction">
The body's friction, from 0 (frictionless) to 1 (full friction).
+ Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
</member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override" default="null">
</member>