diff options
Diffstat (limited to 'doc/classes/SpriteFrames.xml')
-rw-r--r-- | doc/classes/SpriteFrames.xml | 97 |
1 files changed, 55 insertions, 42 deletions
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 0d423630d4..195f3598d5 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -5,43 +5,43 @@ </brief_description> <description> Sprite frame library for an [AnimatedSprite2D] or [AnimatedSprite3D] node. Contains frames and animation data for playback. - [b]Note:[/b] You can associate a set of normal or specular maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] or [code]_specular[/code] suffix. For example, having 3 [SpriteFrames] resources [code]run[/code], [code]run_normal[/code], and [code]run_specular[/code] will make it so the [code]run[/code] animation uses normal and specular maps. </description> <tutorials> </tutorials> <methods> <method name="add_animation"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> - Adds a new animation to the library. + Adds a new [param anim] animation to the library. </description> </method> <method name="add_frame"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="frame" type="Texture2D" /> - <argument index="2" name="at_position" type="int" default="-1" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="texture" type="Texture2D" /> + <param index="2" name="duration" type="float" default="1.0" /> + <param index="3" name="at_position" type="int" default="-1" /> <description> - Adds a frame to the given animation. + Adds a frame to the [param anim] animation. If [param at_position] is [code]-1[/code], the frame will be added to the end of the animation. </description> </method> <method name="clear"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> - Removes all frames from the given animation. + Removes all frames from the [param anim] animation. </description> </method> <method name="clear_all"> <return type="void" /> <description> - Removes all animations. A "default" animation will be created. + Removes all animations. An empty [code]default[/code] animation will be created. </description> </method> <method name="get_animation_loop" qualifiers="const"> <return type="bool" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code]. </description> @@ -54,79 +54,92 @@ </method> <method name="get_animation_speed" qualifiers="const"> <return type="float" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> - The animation's speed in frames per second. + Returns the speed in frames per second for the [param anim] animation. </description> </method> - <method name="get_frame" qualifiers="const"> - <return type="Texture2D" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="idx" type="int" /> + <method name="get_frame_count" qualifiers="const"> + <return type="int" /> + <param index="0" name="anim" type="StringName" /> <description> - Returns the animation's selected frame. + Returns the number of frames for the [param anim] animation. </description> </method> - <method name="get_frame_count" qualifiers="const"> - <return type="int" /> - <argument index="0" name="anim" type="StringName" /> + <method name="get_frame_duration" qualifiers="const"> + <return type="float" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="idx" type="int" /> + <description> + Returns a relative duration of the frame [param idx] in the [param anim] animation (defaults to [code]1.0[/code]). For example, a frame with a duration of [code]2.0[/code] is displayed twice as long as a frame with a duration of [code]1.0[/code]. You can calculate the absolute duration (in seconds) of a frame using the following formula: + [codeblock] + absolute_duration = relative_duration / (animation_fps * abs(speed_scale)) + [/codeblock] + In this example, [code]speed_scale[/code] refers to either [member AnimatedSprite2D.speed_scale] or [member AnimatedSprite3D.speed_scale]. + </description> + </method> + <method name="get_frame_texture" qualifiers="const"> + <return type="Texture2D" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="idx" type="int" /> <description> - Returns the number of frames in the animation. + Returns the texture of the frame [param idx] in the [param anim] animation. </description> </method> <method name="has_animation" qualifiers="const"> <return type="bool" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> - If [code]true[/code], the named animation exists. + Returns [code]true[/code] if the [param anim] animation exists. </description> </method> <method name="remove_animation"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> + <param index="0" name="anim" type="StringName" /> <description> - Removes the given animation. + Removes the [param anim] animation. </description> </method> <method name="remove_frame"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="idx" type="int" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="idx" type="int" /> <description> - Removes the animation's selected frame. + Removes the [param anim] animation's frame [param idx]. </description> </method> <method name="rename_animation"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="newname" type="StringName" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="newname" type="StringName" /> <description> - Changes the animation's name to [code]newname[/code]. + Changes the [param anim] animation's name to [param newname]. </description> </method> <method name="set_animation_loop"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="loop" type="bool" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="loop" type="bool" /> <description> - If [code]true[/code], the animation will loop. + If [param loop] is [code]true[/code], the [param anim] animation will loop when it reaches the end, or the start if it is played in reverse. </description> </method> <method name="set_animation_speed"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="speed" type="float" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="fps" type="float" /> <description> - The animation's speed in frames per second. + Sets the speed for the [param anim] animation in frames per second. </description> </method> <method name="set_frame"> <return type="void" /> - <argument index="0" name="anim" type="StringName" /> - <argument index="1" name="idx" type="int" /> - <argument index="2" name="txt" type="Texture2D" /> + <param index="0" name="anim" type="StringName" /> + <param index="1" name="idx" type="int" /> + <param index="2" name="texture" type="Texture2D" /> + <param index="3" name="duration" type="float" default="1.0" /> <description> - Sets the texture of the given frame. + Sets the [param texture] and the [param duration] of the frame [param idx] in the [param anim] animation. </description> </method> </methods> |