diff options
Diffstat (limited to 'doc/classes/SpriteBase3D.xml')
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 7620157d2d..580a467d6b 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -56,23 +56,23 @@ </member> </members> <constants> - <constant name="FLAG_TRANSPARENT" value="0"> + <constant name="FLAG_TRANSPARENT" value="0" enum="DrawFlags"> If set, the texture's transparency and the opacity are used to make those parts of the Sprite invisible. </constant> - <constant name="FLAG_SHADED" value="1"> + <constant name="FLAG_SHADED" value="1" enum="DrawFlags"> If set, the Light in the Environment has effects on the Sprite. </constant> - <constant name="FLAG_DOUBLE_SIDED" value="2"> + <constant name="FLAG_DOUBLE_SIDED" value="2" enum="DrawFlags"> If set, texture can be seen from the back as well, if not, it is invisible when looking at it from behind. </constant> - <constant name="FLAG_MAX" value="3"> + <constant name="FLAG_MAX" value="3" enum="DrawFlags"> Used internally to mark the end of the Flags section. </constant> - <constant name="ALPHA_CUT_DISABLED" value="0"> + <constant name="ALPHA_CUT_DISABLED" value="0" enum="AlphaCutMode"> </constant> - <constant name="ALPHA_CUT_DISCARD" value="1"> + <constant name="ALPHA_CUT_DISCARD" value="1" enum="AlphaCutMode"> </constant> - <constant name="ALPHA_CUT_OPAQUE_PREPASS" value="2"> + <constant name="ALPHA_CUT_OPAQUE_PREPASS" value="2" enum="AlphaCutMode"> </constant> </constants> </class> |