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-rw-r--r--doc/classes/SpriteBase3D.xml7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index aaea4178fb..479dc5f94c 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpriteBase3D" inherits="GeometryInstance" version="4.0">
+<class name="SpriteBase3D" inherits="GeometryInstance3D" version="4.0">
<brief_description>
2D sprite node in 3D environment.
</brief_description>
@@ -21,12 +21,14 @@
<argument index="0" name="flag" type="int" enum="SpriteBase3D.DrawFlags">
</argument>
<description>
+ Returns the value of the specified flag.
</description>
</method>
<method name="get_item_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
+ Returns the rectangle representing this sprite.
</description>
</method>
<method name="set_draw_flag">
@@ -37,6 +39,7 @@
<argument index="1" name="enabled" type="bool">
</argument>
<description>
+ If [code]true[/code], the specified flag will be enabled.
</description>
</method>
</methods>
@@ -73,7 +76,7 @@
The size of one pixel's width on the sprite to scale it in 3D.
</member>
<member name="shaded" type="bool" setter="set_draw_flag" getter="get_draw_flag" default="false">
- If [code]true[/code], the [Light] in the [Environment] has effects on the sprite.
+ If [code]true[/code], the [Light3D] in the [Environment] has effects on the sprite.
</member>
<member name="transparent" type="bool" setter="set_draw_flag" getter="get_draw_flag" default="true">
If [code]true[/code], the texture's transparency and the opacity are used to make those parts of the sprite invisible.