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-rw-r--r--doc/classes/SpriteBase3D.xml21
1 files changed, 7 insertions, 14 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 3168e2d848..b723c9f4d4 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -10,35 +10,28 @@
</tutorials>
<methods>
<method name="generate_triangle_mesh" qualifiers="const">
- <return type="TriangleMesh">
- </return>
+ <return type="TriangleMesh" />
<description>
Returns a [TriangleMesh] with the sprite's vertices following its current configuration (such as its [member axis] and [member pixel_size]).
</description>
</method>
<method name="get_draw_flag" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="flag" type="int" enum="SpriteBase3D.DrawFlags">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="flag" type="int" enum="SpriteBase3D.DrawFlags" />
<description>
Returns the value of the specified flag.
</description>
</method>
<method name="get_item_rect" qualifiers="const">
- <return type="Rect2">
- </return>
+ <return type="Rect2" />
<description>
Returns the rectangle representing this sprite.
</description>
</method>
<method name="set_draw_flag">
- <return type="void">
- </return>
- <argument index="0" name="flag" type="int" enum="SpriteBase3D.DrawFlags">
- </argument>
- <argument index="1" name="enabled" type="bool">
- </argument>
+ <return type="void" />
+ <argument index="0" name="flag" type="int" enum="SpriteBase3D.DrawFlags" />
+ <argument index="1" name="enabled" type="bool" />
<description>
If [code]true[/code], the specified flag will be enabled. See [enum SpriteBase3D.DrawFlags] for a list of flags.
</description>