diff options
Diffstat (limited to 'doc/classes/Sprite3D.xml')
-rw-r--r-- | doc/classes/Sprite3D.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml index 81fe182782..78004c60ee 100644 --- a/doc/classes/Sprite3D.xml +++ b/doc/classes/Sprite3D.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.2"> <brief_description> - 2D Sprite node in 3D world. + 2D sprite node in a 3D world. </brief_description> <description> A node that displays a 2D texture in a 3D environment. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation. @@ -11,22 +11,22 @@ <methods> </methods> <members> - <member name="frame" type="int" setter="set_frame" getter="get_frame"> + <member name="frame" type="int" setter="set_frame" getter="get_frame" default="0"> Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1. </member> - <member name="hframes" type="int" setter="set_hframes" getter="get_hframes"> + <member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1"> The number of columns in the sprite sheet. </member> - <member name="region_enabled" type="bool" setter="set_region" getter="is_region"> - If [code]true[/code], texture will be cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code]. + <member name="region_enabled" type="bool" setter="set_region" getter="is_region" default="false"> + If [code]true[/code], texture will be cut from a larger atlas texture. See [member region_rect]. </member> - <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect"> + <member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect" default="Rect2( 0, 0, 0, 0 )"> The region of the atlas texture to display. [member region_enabled] must be [code]true[/code]. </member> - <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture" default="null"> [Texture] object to draw. </member> - <member name="vframes" type="int" setter="set_vframes" getter="get_vframes"> + <member name="vframes" type="int" setter="set_vframes" getter="get_vframes" default="1"> The number of rows in the sprite sheet. </member> </members> |