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-rw-r--r--doc/classes/Sprite2D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml
index 2edc13a12b..83532721b2 100644
--- a/doc/classes/Sprite2D.xml
+++ b/doc/classes/Sprite2D.xml
@@ -41,7 +41,7 @@
</method>
<method name="is_pixel_opaque" qualifiers="const">
<return type="bool" />
- <argument index="0" name="pos" type="Vector2" />
+ <param index="0" name="pos" type="Vector2" />
<description>
Returns [code]true[/code], if the pixel at the given position is opaque and [code]false[/code] in other case.
[b]Note:[/b] It also returns [code]false[/code], if the sprite's texture is [code]null[/code] or if the given position is invalid.