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-rw-r--r--doc/classes/Sprite2D.xml9
1 files changed, 3 insertions, 6 deletions
diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml
index b419b003bf..0b26fdc055 100644
--- a/doc/classes/Sprite2D.xml
+++ b/doc/classes/Sprite2D.xml
@@ -11,8 +11,7 @@
</tutorials>
<methods>
<method name="get_rect" qualifiers="const">
- <return type="Rect2">
- </return>
+ <return type="Rect2" />
<description>
Returns a [Rect2] representing the Sprite2D's boundary in local coordinates. Can be used to detect if the Sprite2D was clicked. Example:
[codeblocks]
@@ -41,10 +40,8 @@
</description>
</method>
<method name="is_pixel_opaque" qualifiers="const">
- <return type="bool">
- </return>
- <argument index="0" name="pos" type="Vector2">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="pos" type="Vector2" />
<description>
Returns [code]true[/code], if the pixel at the given position is opaque and [code]false[/code] in other case.
[b]Note:[/b] It also returns [code]false[/code], if the sprite's texture is [code]null[/code] or if the given position is invalid.