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-rw-r--r--doc/classes/Sprite.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index 097a5f2ed2..6488931354 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Sprite" inherits="Node2D" category="Core" version="3.2">
<brief_description>
- General purpose Sprite node.
+ General-purpose sprite node.
</brief_description>
<description>
A node that displays a 2D texture. The texture displayed can be a region from a larger atlas texture, or a frame from a sprite sheet animation.
@@ -29,7 +29,7 @@
</argument>
<description>
Returns [code]true[/code], if the pixel at the given position is opaque and [code]false[/code] in other case.
- Note: It also returns [code]false[/code], if the sprite's texture is null or if the given position is invalid.
+ [b]Note:[/b] It also returns [code]false[/code], if the sprite's texture is [code]null[/code] or if the given position is invalid.
</description>
</method>
</methods>