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-rw-r--r--doc/classes/Sprite.xml18
1 files changed, 10 insertions, 8 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index c0c491140f..0cdc8f7099 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -202,7 +202,7 @@
</methods>
<members>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
- If [code]true[/code] texture will be centered. Default value: [code]true[/code].
+ If [code]true[/code] texture is centered. Default value: [code]true[/code].
</member>
<member name="flip_h" type="bool" setter="set_flip_h" getter="is_flipped_h">
If [code]true[/code] texture is flipped horizontally. Default value: [code]false[/code].
@@ -211,40 +211,42 @@
If [code]true[/code] texture is flipped vertically. Default value: [code]false[/code].
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame">
- Current frame to display from sprite sheet. [code]vframes[/code] or [code]hframes[/code] must be greater than 1.
+ Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
- The number of horizontal frames in the sprite sheet.
+ The number of collumns in the sprite sheet.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
+ The normal map gives depth to the Sprite.
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code] texture will be cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code] texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
+ If [code]true[/code] the outermost pixels get blurred out.
</member>
<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
- The region of the atlas texture to display. [code]region_enabled[/code] must be [code]true[/code].
+ The region of the atlas texture to display. [member region_enabled] must be [code]true[/code].
</member>
<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
[Texture] object to draw.
</member>
<member name="vframes" type="int" setter="set_vframes" getter="get_vframes">
- The number of vertical frames in the sprite sheet.
+ The number of rows in the sprite sheet.
</member>
</members>
<signals>
<signal name="frame_changed">
<description>
- Emitted when the [code]frame[/code] changes.
+ Emitted when the [member frame] changes.
</description>
</signal>
<signal name="texture_changed">
<description>
- Emitted when the [code]texture[/code] changes.
+ Emitted when the [member texture] changes.
</description>
</signal>
</signals>