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-rw-r--r--doc/classes/Sprite.xml11
1 files changed, 9 insertions, 2 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index c1afb35e09..dd7fe010ba 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sprite" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Sprite" inherits="Node2D" category="Core" version="3.1">
<brief_description>
General purpose Sprite node.
</brief_description>
@@ -11,6 +11,13 @@
<demos>
</demos>
<methods>
+ <method name="get_rect" qualifiers="const">
+ <return type="Rect2">
+ </return>
+ <description>
+ Returns a Rect2 representing the Sprite's boundary relative to its local coordinates.
+ </description>
+ </method>
</methods>
<members>
<member name="centered" type="bool" setter="set_centered" getter="is_centered">
@@ -26,7 +33,7 @@
Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes">
- The number of collumns in the sprite sheet.
+ The number of columns in the sprite sheet.
</member>
<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
The normal map gives depth to the Sprite.