diff options
Diffstat (limited to 'doc/classes/Sprite.xml')
-rw-r--r-- | doc/classes/Sprite.xml | 190 |
1 files changed, 1 insertions, 189 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml index 7996adab51..655e98b3ed 100644 --- a/doc/classes/Sprite.xml +++ b/doc/classes/Sprite.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="Sprite" inherits="Node2D" category="Core" version="3.0-alpha"> +<class name="Sprite" inherits="Node2D" category="Core" version="3.0-beta"> <brief_description> General purpose Sprite node. </brief_description> @@ -11,194 +11,6 @@ <demos> </demos> <methods> - <method name="get_frame" qualifiers="const"> - <return type="int"> - </return> - <description> - Return the texture frame for a sprite-sheet, works when vframes or hframes are greater than 1. - </description> - </method> - <method name="get_hframes" qualifiers="const"> - <return type="int"> - </return> - <description> - Return the amount of horizontal frames. See [method set_hframes]. - </description> - </method> - <method name="get_normal_map" qualifiers="const"> - <return type="Texture"> - </return> - <description> - </description> - </method> - <method name="get_offset" qualifiers="const"> - <return type="Vector2"> - </return> - <description> - Return sprite draw offset. - </description> - </method> - <method name="get_region_rect" qualifiers="const"> - <return type="Rect2"> - </return> - <description> - Return the region rect to read from. - </description> - </method> - <method name="get_texture" qualifiers="const"> - <return type="Texture"> - </return> - <description> - Return the base texture for the sprite. - </description> - </method> - <method name="get_vframes" qualifiers="const"> - <return type="int"> - </return> - <description> - Return the amount of vertical frames. See [method set_vframes]. - </description> - </method> - <method name="is_centered" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return if the sprite is centered at the local origin. - </description> - </method> - <method name="is_flipped_h" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if the sprite is flipped horizontally. - </description> - </method> - <method name="is_flipped_v" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return true if the sprite is flipped vertically. - </description> - </method> - <method name="is_region" qualifiers="const"> - <return type="bool"> - </return> - <description> - Return if the sprite reads from a region. - </description> - </method> - <method name="is_region_filter_clip_enabled" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> - <method name="set_centered"> - <return type="void"> - </return> - <argument index="0" name="centered" type="bool"> - </argument> - <description> - Set whether the sprite should be centered on the origin. - </description> - </method> - <method name="set_flip_h"> - <return type="void"> - </return> - <argument index="0" name="flip_h" type="bool"> - </argument> - <description> - Set true to flip the sprite horizontally. - </description> - </method> - <method name="set_flip_v"> - <return type="void"> - </return> - <argument index="0" name="flip_v" type="bool"> - </argument> - <description> - Set true to flip the sprite vertically. - </description> - </method> - <method name="set_frame"> - <return type="void"> - </return> - <argument index="0" name="frame" type="int"> - </argument> - <description> - Set the texture frame for a sprite-sheet, works when vframes or hframes are greater than 1. - </description> - </method> - <method name="set_hframes"> - <return type="void"> - </return> - <argument index="0" name="hframes" type="int"> - </argument> - <description> - Set the amount of horizontal frames and converts the sprite into a sprite-sheet. This is useful for animation. - </description> - </method> - <method name="set_normal_map"> - <return type="void"> - </return> - <argument index="0" name="normal_map" type="Texture"> - </argument> - <description> - </description> - </method> - <method name="set_offset"> - <return type="void"> - </return> - <argument index="0" name="offset" type="Vector2"> - </argument> - <description> - Set the sprite draw offset, useful for setting rotation pivots. - </description> - </method> - <method name="set_region"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> - Set the sprite as a sub-region of a bigger texture. Useful for texture-atlases. - </description> - </method> - <method name="set_region_filter_clip"> - <return type="void"> - </return> - <argument index="0" name="enabled" type="bool"> - </argument> - <description> - </description> - </method> - <method name="set_region_rect"> - <return type="void"> - </return> - <argument index="0" name="rect" type="Rect2"> - </argument> - <description> - Set the region rect to read from. - </description> - </method> - <method name="set_texture"> - <return type="void"> - </return> - <argument index="0" name="texture" type="Texture"> - </argument> - <description> - Set the base texture for the sprite. - </description> - </method> - <method name="set_vframes"> - <return type="void"> - </return> - <argument index="0" name="vframes" type="int"> - </argument> - <description> - Set the amount of vertical frames and converts the sprite into a sprite-sheet. This is useful for animation. - </description> - </method> </methods> <members> <member name="centered" type="bool" setter="set_centered" getter="is_centered"> |