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-rw-r--r--doc/classes/SpotLight.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml
index 68b2eec3a1..57a802d325 100644
--- a/doc/classes/SpotLight.xml
+++ b/doc/classes/SpotLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpotLight" inherits="Light" category="Core" version="3.0-rc1">
+<class name="SpotLight" inherits="Light" category="Core" version="3.1">
<brief_description>
Spotlight [Light], such as a reflector spotlight or a lantern.
</brief_description>
@@ -7,7 +7,7 @@
A SpotLight light is a type of [Light] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. TODO: Image of a spotlight.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>