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-rw-r--r--doc/classes/Spatial.xml5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 0309e73eec..0f713c429e 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Spatial" inherits="Node" category="Core" version="3.2">
+<class name="Spatial" inherits="Node" version="3.2">
<brief_description>
Most basic 3D game object, parent of all 3D-related nodes.
</brief_description>
@@ -277,7 +277,7 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
- Changes the node's position by given offset [Vector3].
+ Changes the node's position by the given offset [Vector3].
Note that the translation [code]offset[/code] is affected by the node's scale, so if scaled by e.g. [code](10, 1, 1)[/code], a translation by an offset of [code](2, 0, 0)[/code] would actually add 20 ([code]2 * 10[/code]) to the X coordinate.
</description>
</method>
@@ -287,6 +287,7 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
+ Changes the node's position by the given offset [Vector3] in local space.
</description>
</method>
<method name="update_gizmo">