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Diffstat (limited to 'doc/classes/Spatial.xml')
-rw-r--r-- | doc/classes/Spatial.xml | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml new file mode 100644 index 0000000000..e43e4dcc1b --- /dev/null +++ b/doc/classes/Spatial.xml @@ -0,0 +1,406 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Spatial" inherits="Node" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Most basic 3D game object, parent of all 3D related nodes. + </brief_description> + <description> + Most basic 3D game object, with a 3D [Transform] and visibility settings. All other 3D game objects inherit from Spatial. Use Spatial as a parent node to move, scale, rotate and show/hide children in a 3D project. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_gizmo" qualifiers="const"> + <return type="SpatialGizmo"> + </return> + <description> + Returns the SpatialGizmo for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. + </description> + </method> + <method name="get_global_transform" qualifiers="const"> + <return type="Transform"> + </return> + <description> + Returns the global transform, relative to worldspace. + </description> + </method> + <method name="get_parent_spatial" qualifiers="const"> + <return type="Spatial"> + </return> + <description> + Returns the parent [Spatial], or an empty [Object] if no parent exists or parent is not of type [Spatial]. + </description> + </method> + <method name="get_rotation" qualifiers="const"> + <return type="Vector3"> + </return> + <description> + Returns the rotation (in radians). + </description> + </method> + <method name="get_rotation_deg" qualifiers="const"> + <return type="Vector3"> + </return> + <description> + Returns the rotation (in degrees). + </description> + </method> + <method name="get_scale" qualifiers="const"> + <return type="Vector3"> + </return> + <description> + </description> + </method> + <method name="get_transform" qualifiers="const"> + <return type="Transform"> + </return> + <description> + Returns the local transform, relative to the bone parent. + </description> + </method> + <method name="get_translation" qualifiers="const"> + <return type="Vector3"> + </return> + <description> + </description> + </method> + <method name="get_world" qualifiers="const"> + <return type="World"> + </return> + <description> + Returns the current [World] resource this Spatial node is registered to. + </description> + </method> + <method name="global_rotate"> + <return type="void"> + </return> + <argument index="0" name="normal" type="Vector3"> + </argument> + <argument index="1" name="radians" type="float"> + </argument> + <description> + Rotates the current node along normal [Vector3] by angle in radians in Global space. + </description> + </method> + <method name="global_translate"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector3"> + </argument> + <description> + Moves the node by [Vector3] offset in Global space. + </description> + </method> + <method name="hide"> + <return type="void"> + </return> + <description> + Disables rendering of this node. Change Spatial Visible property to false. + </description> + </method> + <method name="is_local_transform_notification_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default. + </description> + </method> + <method name="is_set_as_toplevel" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether this node is set as Toplevel, that is whether it ignores its parent nodes transformations. + </description> + </method> + <method name="is_transform_notification_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. + </description> + </method> + <method name="is_visible" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether the node is set to be visible. + </description> + </method> + <method name="is_visible_in_tree" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns whether the node is visible, taking into consideration that its parents visibility. + </description> + </method> + <method name="look_at"> + <return type="void"> + </return> + <argument index="0" name="target" type="Vector3"> + </argument> + <argument index="1" name="up" type="Vector3"> + </argument> + <description> + Rotates itself to point into direction of target position. Operations take place in global space. + </description> + </method> + <method name="look_at_from_pos"> + <return type="void"> + </return> + <argument index="0" name="pos" type="Vector3"> + </argument> + <argument index="1" name="target" type="Vector3"> + </argument> + <argument index="2" name="up" type="Vector3"> + </argument> + <description> + Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space. + </description> + </method> + <method name="orthonormalize"> + <return type="void"> + </return> + <description> + Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation. Performs orthonormalization on this node [Transform3D]. + </description> + </method> + <method name="rotate"> + <return type="void"> + </return> + <argument index="0" name="normal" type="Vector3"> + </argument> + <argument index="1" name="radians" type="float"> + </argument> + <description> + Rotates the node in local space on given normal [Vector3] by angle in radians. + </description> + </method> + <method name="rotate_x"> + <return type="void"> + </return> + <argument index="0" name="radians" type="float"> + </argument> + <description> + Rotates the node in local space on X axis by angle in radians. + </description> + </method> + <method name="rotate_y"> + <return type="void"> + </return> + <argument index="0" name="radians" type="float"> + </argument> + <description> + Rotates the node in local space on Y axis by angle in radians. + </description> + </method> + <method name="rotate_z"> + <return type="void"> + </return> + <argument index="0" name="radians" type="float"> + </argument> + <description> + Rotates the node in local space on Z axis by angle in radians. + </description> + </method> + <method name="set_as_toplevel"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + Makes the node ignore its parents tranformations. Node tranformations are only in global space. + </description> + </method> + <method name="set_gizmo"> + <return type="void"> + </return> + <argument index="0" name="gizmo" type="SpatialGizmo"> + </argument> + <description> + Set [SpatialGizmo] for this node. Used for example in [EditorSpatialGizmo] as custom visualization and editing handles in Editor. + </description> + </method> + <method name="set_global_transform"> + <return type="void"> + </return> + <argument index="0" name="global" type="Transform"> + </argument> + <description> + Set the transform globally, relative to world space. + </description> + </method> + <method name="set_identity"> + <return type="void"> + </return> + <description> + Reset all tranformations for this node. Set its [Transform3D] to identity matrix. + </description> + </method> + <method name="set_ignore_transform_notification"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + Set whether the node ignores notification that its transformation (global or local) changed. + </description> + </method> + <method name="set_notify_local_transform"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + Set whether the node notifies about its local transformation changes. Spatial will not propagate this by default. + </description> + </method> + <method name="set_notify_transform"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + Set whether the node notifies about its global and local transformation changes. Spatial will not propagate this by default. + </description> + </method> + <method name="set_rotation"> + <return type="void"> + </return> + <argument index="0" name="rotation_rad" type="Vector3"> + </argument> + <description> + Set the rotation (in radians). + </description> + </method> + <method name="set_rotation_deg"> + <return type="void"> + </return> + <argument index="0" name="rotation_deg" type="Vector3"> + </argument> + <description> + Set the rotation (in degrees). + </description> + </method> + <method name="set_scale"> + <return type="void"> + </return> + <argument index="0" name="scale" type="Vector3"> + </argument> + <description> + Set the scale. + </description> + </method> + <method name="set_transform"> + <return type="void"> + </return> + <argument index="0" name="local" type="Transform"> + </argument> + <description> + Set the transform locally, relative to the parent spatial node. + </description> + </method> + <method name="set_translation"> + <return type="void"> + </return> + <argument index="0" name="translation" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="set_visible"> + <return type="void"> + </return> + <argument index="0" name="visible" type="bool"> + </argument> + <description> + </description> + </method> + <method name="show"> + <return type="void"> + </return> + <description> + Enables rendering of this node. Change Spatial Visible property to "True". + </description> + </method> + <method name="to_global" qualifiers="const"> + <return type="Vector3"> + </return> + <argument index="0" name="local_point" type="Vector3"> + </argument> + <description> + Tranforms [Vector3] "local_point" from this node's local space to world space. + </description> + </method> + <method name="to_local" qualifiers="const"> + <return type="Vector3"> + </return> + <argument index="0" name="global_point" type="Vector3"> + </argument> + <description> + Tranforms [Vector3] "global_point" from world space to this node's local space. + </description> + </method> + <method name="translate"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector3"> + </argument> + <description> + Changes the node's position by given offset [Vector3]. + </description> + </method> + <method name="update_gizmo"> + <return type="void"> + </return> + <description> + Updates the [SpatialGizmo] of this node. + </description> + </method> + </methods> + <members> + <member name="global_transform" type="Transform" setter="set_global_transform" getter="get_global_transform"> + World space (global) [Transform] of this node. + </member> + <member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation"> + Local euler rotation in radians of this node. + </member> + <member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg"> + Local euler rotation in degrees of this node. + </member> + <member name="scale" type="Vector3" setter="set_scale" getter="get_scale"> + Local scale of this node. + </member> + <member name="transform" type="Transform" setter="set_transform" getter="get_transform"> + Local space [Transform] of this node. + </member> + <member name="translation" type="Vector3" setter="set_translation" getter="get_translation"> + Local translation of this node. + </member> + <member name="visible" type="bool" setter="set_visible" getter="is_visible"> + Visibility of this node. Toggles if this node is rendered. + </member> + </members> + <signals> + <signal name="visibility_changed"> + <description> + Emitted when node visibility changes. + </description> + </signal> + </signals> + <constants> + <constant name="NOTIFICATION_TRANSFORM_CHANGED" value="29" enum=""> + Spatial nodes receives this notification when their global transform changes. This means that either the current or a parent node changed its transform. + In order for NOTIFICATION_TRANSFORM_CHANGED to work user first needs to ask for it, with set_notify_transform(true). + </constant> + <constant name="NOTIFICATION_ENTER_WORLD" value="41" enum=""> + Spatial nodes receives this notification when they are registered to new [World] resource. + </constant> + <constant name="NOTIFICATION_EXIT_WORLD" value="42" enum=""> + Spatial nodes receives this notification when they are unregistered from current [World] resource. + </constant> + <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="43" enum=""> + Spatial nodes receives this notification when their visibility changes. + </constant> + </constants> +</class> |