diff options
Diffstat (limited to 'doc/classes/SoftDynamicBody3D.xml')
-rw-r--r-- | doc/classes/SoftDynamicBody3D.xml | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/doc/classes/SoftDynamicBody3D.xml b/doc/classes/SoftDynamicBody3D.xml index 86552f30f6..87492704d7 100644 --- a/doc/classes/SoftDynamicBody3D.xml +++ b/doc/classes/SoftDynamicBody3D.xml @@ -13,7 +13,7 @@ <methods> <method name="add_collision_exception_with"> <return type="void" /> - <argument index="0" name="body" type="Node" /> + <param index="0" name="body" type="Node" /> <description> Adds a body to the list of bodies that this body can't collide with. </description> @@ -26,16 +26,16 @@ </method> <method name="get_collision_layer_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> - Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32. + Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [param layer_number] between 1 and 32. </description> </method> <method name="get_collision_mask_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="layer_number" type="int" /> + <param index="0" name="layer_number" type="int" /> <description> - Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. + Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [param layer_number] between 1 and 32. </description> </method> <method name="get_physics_rid" qualifiers="const"> @@ -45,48 +45,48 @@ </method> <method name="get_point_transform"> <return type="Vector3" /> - <argument index="0" name="point_index" type="int" /> + <param index="0" name="point_index" type="int" /> <description> Returns local translation of a vertex in the surface array. </description> </method> <method name="is_point_pinned" qualifiers="const"> <return type="bool" /> - <argument index="0" name="point_index" type="int" /> + <param index="0" name="point_index" type="int" /> <description> Returns [code]true[/code] if vertex is set to pinned. </description> </method> <method name="remove_collision_exception_with"> <return type="void" /> - <argument index="0" name="body" type="Node" /> + <param index="0" name="body" type="Node" /> <description> Removes a body from the list of bodies that this body can't collide with. </description> </method> <method name="set_collision_layer_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> - Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [param layer_number] between 1 and 32. </description> </method> <method name="set_collision_mask_value"> <return type="void" /> - <argument index="0" name="layer_number" type="int" /> - <argument index="1" name="value" type="bool" /> + <param index="0" name="layer_number" type="int" /> + <param index="1" name="value" type="bool" /> <description> - Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [param layer_number] between 1 and 32. </description> </method> <method name="set_point_pinned"> <return type="void" /> - <argument index="0" name="point_index" type="int" /> - <argument index="1" name="pinned" type="bool" /> - <argument index="2" name="attachment_path" type="NodePath" default="NodePath("")" /> + <param index="0" name="point_index" type="int" /> + <param index="1" name="pinned" type="bool" /> + <param index="2" name="attachment_path" type="NodePath" default="NodePath("")" /> <description> - Sets the pinned state of a surface vertex. When set to [code]true[/code], the optional [code]attachment_path[/code] can define a [Node3D] the pinned vertex will be attached to. + Sets the pinned state of a surface vertex. When set to [code]true[/code], the optional [param attachment_path] can define a [Node3D] the pinned vertex will be attached to. </description> </method> </methods> |