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-rw-r--r--doc/classes/SoftBody3D.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml
index 53bd7e67bf..ddfc14ceac 100644
--- a/doc/classes/SoftBody3D.xml
+++ b/doc/classes/SoftBody3D.xml
@@ -23,18 +23,18 @@
Returns an array of nodes that were added as collision exceptions for this body.
</description>
</method>
- <method name="get_collision_layer_bit" qualifiers="const">
+ <method name="get_collision_layer_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the collision mask.
+ Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="get_collision_mask_bit" qualifiers="const">
+ <method name="get_collision_mask_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the collision mask.
+ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_physics_rid" qualifiers="const">
@@ -49,20 +49,20 @@
Removes a body from the list of bodies that this body can't collide with.
</description>
</method>
- <method name="set_collision_layer_bit">
+ <method name="set_collision_layer_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets individual bits on the layer mask. Use this if you only need to change one layer's value.
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="set_collision_mask_bit">
+ <method name="set_collision_mask_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets individual bits on the collision mask. Use this if you only need to change one layer's value.
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
</methods>