diff options
Diffstat (limited to 'doc/classes/SoftBody3D.xml')
-rw-r--r-- | doc/classes/SoftBody3D.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/SoftBody3D.xml b/doc/classes/SoftBody3D.xml index d3ab955570..7999ad774d 100644 --- a/doc/classes/SoftBody3D.xml +++ b/doc/classes/SoftBody3D.xml @@ -44,6 +44,12 @@ Returns an individual bit on the collision mask. </description> </method> + <method name="get_physics_rid" qualifiers="const"> + <return type="RID"> + </return> + <description> + </description> + </method> <method name="remove_collision_exception_with"> <return type="void"> </return> @@ -77,8 +83,6 @@ </method> </methods> <members> - <member name="areaAngular_stiffness" type="float" setter="set_areaAngular_stiffness" getter="get_areaAngular_stiffness" default="0.5"> - </member> <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer" default="1"> The physics layers this SoftBody3D is in. Collidable objects can exist in any of 32 different layers. These layers work like a tagging system, and are not visual. A collidable can use these layers to select with which objects it can collide, using the collision_mask property. @@ -96,8 +100,6 @@ <member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore" default="NodePath("")"> [NodePath] to a [CollisionObject3D] this SoftBody3D should avoid clipping. </member> - <member name="pose_matching_coefficient" type="float" setter="set_pose_matching_coefficient" getter="get_pose_matching_coefficient" default="0.0"> - </member> <member name="pressure_coefficient" type="float" setter="set_pressure_coefficient" getter="get_pressure_coefficient" default="0.0"> </member> <member name="ray_pickable" type="bool" setter="set_ray_pickable" getter="is_ray_pickable" default="true"> @@ -109,8 +111,6 @@ <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass" default="1.0"> The SoftBody3D's mass. </member> - <member name="volume_stiffness" type="float" setter="set_volume_stiffness" getter="get_volume_stiffness" default="0.5"> - </member> </members> <constants> </constants> |