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-rw-r--r--doc/classes/Sky.xml23
1 files changed, 11 insertions, 12 deletions
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml
index ffd8c3fdee..398a988d9e 100644
--- a/doc/classes/Sky.xml
+++ b/doc/classes/Sky.xml
@@ -11,36 +11,35 @@
<methods>
</methods>
<members>
- <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize">
- The Sky's radiance map size.
- The higher the radiance map size, the more detailed the lighting from the Sky will be.
- See RADIANCE_SIZE_* constants for values. Default size is RADIANCE_SIZE_512.
+ <member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2">
+ The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be.
+ See [enum RadianceSize] constants for values.
</member>
</members>
<constants>
<constant name="RADIANCE_SIZE_32" value="0" enum="RadianceSize">
- Radiance texture size is 32x32 pixels.
+ Radiance texture size is 32×32 pixels.
</constant>
<constant name="RADIANCE_SIZE_64" value="1" enum="RadianceSize">
- Radiance texture size is 64x64 pixels.
+ Radiance texture size is 64×64 pixels.
</constant>
<constant name="RADIANCE_SIZE_128" value="2" enum="RadianceSize">
- Radiance texture size is 128x128 pixels.
+ Radiance texture size is 128×128 pixels.
</constant>
<constant name="RADIANCE_SIZE_256" value="3" enum="RadianceSize">
- Radiance texture size is 256x256 pixels.
+ Radiance texture size is 256×256 pixels.
</constant>
<constant name="RADIANCE_SIZE_512" value="4" enum="RadianceSize">
- Radiance texture size is 512x512 pixels.
+ Radiance texture size is 512×512 pixels.
</constant>
<constant name="RADIANCE_SIZE_1024" value="5" enum="RadianceSize">
- Radiance texture size is 1024x1024 pixels.
+ Radiance texture size is 1024×1024 pixels.
</constant>
<constant name="RADIANCE_SIZE_2048" value="6" enum="RadianceSize">
- Radiance texture size is 2048x2048 pixels.
+ Radiance texture size is 2048×2048 pixels.
</constant>
<constant name="RADIANCE_SIZE_MAX" value="7" enum="RadianceSize">
- Radiance texture size is the largest size it can be.
+ Represents the size of the [enum RadianceSize] enum.
</constant>
</constants>
</class>