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-rw-r--r--doc/classes/SkeletonModificationStack2D.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/doc/classes/SkeletonModificationStack2D.xml b/doc/classes/SkeletonModificationStack2D.xml
index 9ddb8856ce..950e52e622 100644
--- a/doc/classes/SkeletonModificationStack2D.xml
+++ b/doc/classes/SkeletonModificationStack2D.xml
@@ -13,31 +13,31 @@
<methods>
<method name="add_modification">
<return type="void" />
- <argument index="0" name="modification" type="SkeletonModification2D" />
+ <param index="0" name="modification" type="SkeletonModification2D" />
<description>
Adds the passed-in [SkeletonModification2D] to the stack.
</description>
</method>
<method name="delete_modification">
<return type="void" />
- <argument index="0" name="mod_idx" type="int" />
+ <param index="0" name="mod_idx" type="int" />
<description>
- Deletes the [SkeletonModification2D] at the index position [code]mod_idx[/code], if it exists.
+ Deletes the [SkeletonModification2D] at the index position [param mod_idx], if it exists.
</description>
</method>
<method name="enable_all_modifications">
<return type="void" />
- <argument index="0" name="enabled" type="bool" />
+ <param index="0" name="enabled" type="bool" />
<description>
Enables all [SkeletonModification2D]s in the stack.
</description>
</method>
<method name="execute">
<return type="void" />
- <argument index="0" name="delta" type="float" />
- <argument index="1" name="execution_mode" type="int" />
+ <param index="0" name="delta" type="float" />
+ <param index="1" name="execution_mode" type="int" />
<description>
- Executes all of the [SkeletonModification2D]s in the stack that use the same execution mode as the passed-in [code]execution_mode[/code], starting from index [code]0[/code] to [member modification_count].
+ Executes all of the [SkeletonModification2D]s in the stack that use the same execution mode as the passed-in [param execution_mode], starting from index [code]0[/code] to [member modification_count].
[b]Note:[/b] The order of the modifications can matter depending on the modifications. For example, modifications on a spine should operate before modifications on the arms in order to get proper results.
</description>
</method>
@@ -49,9 +49,9 @@
</method>
<method name="get_modification" qualifiers="const">
<return type="SkeletonModification2D" />
- <argument index="0" name="mod_idx" type="int" />
+ <param index="0" name="mod_idx" type="int" />
<description>
- Returns the [SkeletonModification2D] at the passed-in index, [code]mod_idx[/code].
+ Returns the [SkeletonModification2D] at the passed-in index, [param mod_idx].
</description>
</method>
<method name="get_skeleton" qualifiers="const">
@@ -62,10 +62,10 @@
</method>
<method name="set_modification">
<return type="void" />
- <argument index="0" name="mod_idx" type="int" />
- <argument index="1" name="modification" type="SkeletonModification2D" />
+ <param index="0" name="mod_idx" type="int" />
+ <param index="1" name="modification" type="SkeletonModification2D" />
<description>
- Sets the modification at [code]mod_idx[/code] to the passed-in modification, [code]modification[/code].
+ Sets the modification at [param mod_idx] to the passed-in modification, [param modification].
</description>
</method>
<method name="setup">