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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="SkeletonIK3D" inherits="Node" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="get_parent_skeleton" qualifiers="const">
+ <return type="Skeleton3D">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_running">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="start">
+ <return type="void">
+ </return>
+ <argument index="0" name="one_time" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="stop">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation" default="1.0">
+ </member>
+ <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3( 0, 0, 0 )">
+ </member>
+ <member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations" default="10">
+ </member>
+ <member name="min_distance" type="float" setter="set_min_distance" getter="get_min_distance" default="0.01">
+ </member>
+ <member name="override_tip_basis" type="bool" setter="set_override_tip_basis" getter="is_override_tip_basis" default="true">
+ </member>
+ <member name="root_bone" type="StringName" setter="set_root_bone" getter="get_root_bone" default="@&quot;&quot;">
+ </member>
+ <member name="target" type="Transform" setter="set_target_transform" getter="get_target_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ </member>
+ <member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath(&quot;&quot;)">
+ </member>
+ <member name="tip_bone" type="StringName" setter="set_tip_bone" getter="get_tip_bone" default="@&quot;&quot;">
+ </member>
+ <member name="use_magnet" type="bool" setter="set_use_magnet" getter="is_using_magnet" default="false">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>