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-rw-r--r--doc/classes/SkeletonIK3D.xml23
1 files changed, 9 insertions, 14 deletions
diff --git a/doc/classes/SkeletonIK3D.xml b/doc/classes/SkeletonIK3D.xml
index 5193109447..93cdd770cc 100644
--- a/doc/classes/SkeletonIK3D.xml
+++ b/doc/classes/SkeletonIK3D.xml
@@ -9,28 +9,23 @@
</tutorials>
<methods>
<method name="get_parent_skeleton" qualifiers="const">
- <return type="Skeleton3D">
- </return>
+ <return type="Skeleton3D" />
<description>
</description>
</method>
<method name="is_running">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
</description>
</method>
<method name="start">
- <return type="void">
- </return>
- <argument index="0" name="one_time" type="bool" default="false">
- </argument>
+ <return type="void" />
+ <argument index="0" name="one_time" type="bool" default="false" />
<description>
</description>
</method>
<method name="stop">
- <return type="void">
- </return>
+ <return type="void" />
<description>
</description>
</method>
@@ -38,7 +33,7 @@
<members>
<member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation" default="1.0">
</member>
- <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3( 0, 0, 0 )">
+ <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position" default="Vector3(0, 0, 0)">
</member>
<member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations" default="10">
</member>
@@ -46,13 +41,13 @@
</member>
<member name="override_tip_basis" type="bool" setter="set_override_tip_basis" getter="is_override_tip_basis" default="true">
</member>
- <member name="root_bone" type="StringName" setter="set_root_bone" getter="get_root_bone" default="@&quot;&quot;">
+ <member name="root_bone" type="StringName" setter="set_root_bone" getter="get_root_bone" default="&amp;&quot;&quot;">
</member>
- <member name="target" type="Transform" setter="set_target_transform" getter="get_target_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
+ <member name="target" type="Transform3D" setter="set_target_transform" getter="get_target_transform" default="Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)">
</member>
<member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath(&quot;&quot;)">
</member>
- <member name="tip_bone" type="StringName" setter="set_tip_bone" getter="get_tip_bone" default="@&quot;&quot;">
+ <member name="tip_bone" type="StringName" setter="set_tip_bone" getter="get_tip_bone" default="&amp;&quot;&quot;">
</member>
<member name="use_magnet" type="bool" setter="set_use_magnet" getter="is_using_magnet" default="false">
</member>