diff options
Diffstat (limited to 'doc/classes/Skeleton3D.xml')
-rw-r--r-- | doc/classes/Skeleton3D.xml | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index fe2cc1f5ad..c6dd6fb142 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -245,6 +245,16 @@ [b]Note[/b]: The pose transform needs to be in bone space. Use [method world_transform_to_bone_transform] to convert a world transform, like one you can get from a [Node3D], to bone space. </description> </method> + <method name="set_bone_name"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="set_bone_parent"> <return type="void"> </return> @@ -297,7 +307,7 @@ <argument index="0" name="bone_idx" type="int"> </argument> <description> - Unparents the bone at [code]bone_idx[/code] and sets its rest position to that of it's parent prior to being reset. + Unparents the bone at [code]bone_idx[/code] and sets its rest position to that of its parent prior to being reset. </description> </method> <method name="world_transform_to_bone_transform"> |