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-rw-r--r--doc/classes/Skeleton3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml
index 2f340adb9f..c2b514f232 100644
--- a/doc/classes/Skeleton3D.xml
+++ b/doc/classes/Skeleton3D.xml
@@ -216,7 +216,7 @@
<argument index="0" name="exception" type="RID" />
<description>
Adds a collision exception to the physical bone.
- Works just like the [RigidBody3D] node.
+ Works just like the [RigidDynamicBody3D] node.
</description>
</method>
<method name="physical_bones_remove_collision_exception">
@@ -224,7 +224,7 @@
<argument index="0" name="exception" type="RID" />
<description>
Removes a collision exception to the physical bone.
- Works just like the [RigidBody3D] node.
+ Works just like the [RigidDynamicBody3D] node.
</description>
</method>
<method name="physical_bones_start_simulation">