summaryrefslogtreecommitdiff
path: root/doc/classes/Skeleton2D.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Skeleton2D.xml')
-rw-r--r--doc/classes/Skeleton2D.xml10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml
index 0abb8be075..808f93b491 100644
--- a/doc/classes/Skeleton2D.xml
+++ b/doc/classes/Skeleton2D.xml
@@ -23,7 +23,7 @@
<return type="Bone2D" />
<param index="0" name="idx" type="int" />
<description>
- Returns a [Bone2D] from the node hierarchy parented by Skeleton2D. The object to return is identified by the parameter [code]idx[/code]. Bones are indexed by descending the node hierarchy from top to bottom, adding the children of each branch before moving to the next sibling.
+ Returns a [Bone2D] from the node hierarchy parented by Skeleton2D. The object to return is identified by the parameter [param idx]. Bones are indexed by descending the node hierarchy from top to bottom, adding the children of each branch before moving to the next sibling.
</description>
</method>
<method name="get_bone_count" qualifiers="const">
@@ -36,7 +36,7 @@
<return type="Transform2D" />
<param index="0" name="bone_idx" type="int" />
<description>
- Returns the local pose override transform for [code]bone_idx[/code].
+ Returns the local pose override transform for [param bone_idx].
</description>
</method>
<method name="get_modification_stack" qualifiers="const">
@@ -58,9 +58,9 @@
<param index="2" name="strength" type="float" />
<param index="3" name="persistent" type="bool" />
<description>
- Sets the local pose transform, [code]pose[/code], for the bone at [code]bone_idx[/code].
- [code]amount[/code] is the interpolation strength that will be used when applying the pose, and [code]persistent[/code] determines if the applied pose will remain.
- [b]Note:[/b] The pose transform needs to be a local transform relative to the [Bone2D] node at [code]bone_idx[/code]!
+ Sets the local pose transform, [param override_pose], for the bone at [param bone_idx].
+ [param strength] is the interpolation strength that will be used when applying the pose, and [param persistent] determines if the applied pose will remain.
+ [b]Note:[/b] The pose transform needs to be a local transform relative to the [Bone2D] node at [param bone_idx]!
</description>
</method>
<method name="set_modification_stack">