diff options
Diffstat (limited to 'doc/classes/Skeleton.xml')
-rw-r--r-- | doc/classes/Skeleton.xml | 221 |
1 files changed, 221 insertions, 0 deletions
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml new file mode 100644 index 0000000000..b5be340b77 --- /dev/null +++ b/doc/classes/Skeleton.xml @@ -0,0 +1,221 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Skeleton" inherits="Spatial" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Skeleton for characters and animated objects. + </brief_description> + <description> + Skeleton provides a hierarchical interface for managing bones, including pose, rest and animation (see [Animation]). Skeleton will support rag doll dynamics in the future. + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_bone"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + Add a bone, with name "name". [method get_bone_count] will become the bone index. + </description> + </method> + <method name="bind_child_node_to_bone"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="node" type="Node"> + </argument> + <description> + Deprecated soon. + </description> + </method> + <method name="clear_bones"> + <return type="void"> + </return> + <description> + Clear all the bones in this skeleton. + </description> + </method> + <method name="find_bone" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + Return the bone index that matches "name" as its name. + </description> + </method> + <method name="get_bone_count" qualifiers="const"> + <return type="int"> + </return> + <description> + Return the amount of bones in the skeleton. + </description> + </method> + <method name="get_bone_custom_pose" qualifiers="const"> + <return type="Transform"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_bone_global_pose" qualifiers="const"> + <return type="Transform"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_bone_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + Return the name of the bone at index "index" + </description> + </method> + <method name="get_bone_parent" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + Return the bone index which is the parent of the bone at "bone_idx". If -1, then bone has no parent. Note that the parent bone returned will always be less than "bone_idx". + </description> + </method> + <method name="get_bone_pose" qualifiers="const"> + <return type="Transform"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + Return the pose transform for bone "bone_idx". + </description> + </method> + <method name="get_bone_rest" qualifiers="const"> + <return type="Transform"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + Return the rest transform for a bone "bone_idx". + </description> + </method> + <method name="get_bone_transform" qualifiers="const"> + <return type="Transform"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_bound_child_nodes_to_bone" qualifiers="const"> + <return type="Array"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + Deprecated soon. + </description> + </method> + <method name="is_bone_rest_disabled" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_bone_custom_pose"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="custom_pose" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="set_bone_disable_rest"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="disable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_bone_global_pose"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="pose" type="Transform"> + </argument> + <description> + </description> + </method> + <method name="set_bone_parent"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="parent_idx" type="int"> + </argument> + <description> + Set the bone index "parent_idx" as the parent of the bone at "bone_idx". If -1, then bone has no parent. Note: "parent_idx" must be less than "bone_idx". + </description> + </method> + <method name="set_bone_pose"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="pose" type="Transform"> + </argument> + <description> + Return the pose transform for bone "bone_idx". + </description> + </method> + <method name="set_bone_rest"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="rest" type="Transform"> + </argument> + <description> + Set the rest transform for bone "bone_idx" + </description> + </method> + <method name="unbind_child_node_from_bone"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <argument index="1" name="node" type="Node"> + </argument> + <description> + Deprecated soon. + </description> + </method> + <method name="unparent_bone_and_rest"> + <return type="void"> + </return> + <argument index="0" name="bone_idx" type="int"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + <constant name="NOTIFICATION_UPDATE_SKELETON" value="50" enum=""> + </constant> + </constants> +</class> |