summaryrefslogtreecommitdiff
path: root/doc/classes/Skeleton.xml
diff options
context:
space:
mode:
Diffstat (limited to 'doc/classes/Skeleton.xml')
-rw-r--r--doc/classes/Skeleton.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index f6662fbe0e..4d826002fe 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -5,11 +5,8 @@
</brief_description>
<description>
Skeleton provides a hierarchical interface for managing bones, including pose, rest and animation (see [Animation]). Skeleton will support rag doll dynamics in the future.
-
The overall transform of a bone with respect to the skeleton is determined by the following hierarchical order: rest pose, custom pose and pose.
-
Note that "global pose" below refers to the overall transform of the bone with respect to skeleton, so it not the actual global/world transform of the bone.
-
</description>
<tutorials>
</tutorials>