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-rw-r--r--doc/classes/Skeleton.xml28
1 files changed, 16 insertions, 12 deletions
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index 003bd6a79b..b693ee0a5e 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -10,8 +10,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="add_bone">
<return type="void">
@@ -46,14 +44,14 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Return the bone index that matches "name" as its name.
+ Returns the bone index that matches "name" as its name.
</description>
</method>
<method name="get_bone_count" qualifiers="const">
<return type="int">
</return>
<description>
- Return the amount of bones in the skeleton.
+ Returns the amount of bones in the skeleton.
</description>
</method>
<method name="get_bone_custom_pose" qualifiers="const">
@@ -62,7 +60,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the custom pose of the specified bone. Custom pose is applied on top of the rest pose.
+ Returns the custom pose of the specified bone. Custom pose is applied on top of the rest pose.
</description>
</method>
<method name="get_bone_global_pose" qualifiers="const">
@@ -71,7 +69,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the overall transform of the specified bone, with respect to the skeleton. Being relative to the skeleton frame, this is not the actual "global" transform of the bone.
+ Returns the overall transform of the specified bone, with respect to the skeleton. Being relative to the skeleton frame, this is not the actual "global" transform of the bone.
</description>
</method>
<method name="get_bone_name" qualifiers="const">
@@ -80,7 +78,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the name of the bone at index "index".
+ Returns the name of the bone at index "index".
</description>
</method>
<method name="get_bone_parent" qualifiers="const">
@@ -89,7 +87,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the bone index which is the parent of the bone at "bone_idx". If -1, then bone has no parent. Note that the parent bone returned will always be less than "bone_idx".
+ Returns the bone index which is the parent of the bone at "bone_idx". If -1, then bone has no parent. Note that the parent bone returned will always be less than "bone_idx".
</description>
</method>
<method name="get_bone_pose" qualifiers="const">
@@ -98,7 +96,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the pose transform of the specified bone. Pose is applied on top of the custom pose, which is applied on top the rest pose.
+ Returns the pose transform of the specified bone. Pose is applied on top of the custom pose, which is applied on top the rest pose.
</description>
</method>
<method name="get_bone_rest" qualifiers="const">
@@ -107,7 +105,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the rest transform for a bone "bone_idx".
+ Returns the rest transform for a bone "bone_idx".
</description>
</method>
<method name="get_bone_transform" qualifiers="const">
@@ -116,7 +114,7 @@
<argument index="0" name="bone_idx" type="int">
</argument>
<description>
- Return the combination of custom pose and pose. The returned transform is in skeleton's reference frame.
+ Returns the combination of custom pose and pose. The returned transform is in skeleton's reference frame.
</description>
</method>
<method name="get_bound_child_nodes_to_bone" qualifiers="const">
@@ -136,6 +134,12 @@
<description>
</description>
</method>
+ <method name="localize_rests">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="physical_bones_add_collision_exception">
<return type="void">
</return>
@@ -225,7 +229,7 @@
<argument index="1" name="pose" type="Transform">
</argument>
<description>
- Return the pose transform for bone "bone_idx".
+ Returns the pose transform for bone "bone_idx".
</description>
</method>
<method name="set_bone_rest">