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-rw-r--r--doc/classes/Skeleton.xml42
1 files changed, 6 insertions, 36 deletions
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index 8b17928f90..27a78cd7d1 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -54,15 +54,6 @@
Returns the amount of bones in the skeleton.
</description>
</method>
- <method name="get_bone_custom_pose" qualifiers="const">
- <return type="Transform">
- </return>
- <argument index="0" name="bone_idx" type="int">
- </argument>
- <description>
- Returns the custom pose of the specified bone. Custom pose is applied on top of the rest pose.
- </description>
- </method>
<method name="get_bone_global_pose" qualifiers="const">
<return type="Transform">
</return>
@@ -109,15 +100,6 @@
Returns the rest transform for a bone [code]bone_idx[/code].
</description>
</method>
- <method name="get_bone_transform" qualifiers="const">
- <return type="Transform">
- </return>
- <argument index="0" name="bone_idx" type="int">
- </argument>
- <description>
- Returns the combination of custom pose and pose. The returned transform is in skeleton's reference frame.
- </description>
- </method>
<method name="get_bound_child_nodes_to_bone" qualifiers="const">
<return type="Array">
</return>
@@ -171,12 +153,10 @@
<description>
</description>
</method>
- <method name="set_bone_custom_pose">
- <return type="void">
+ <method name="register_skin">
+ <return type="SkinReference">
</return>
- <argument index="0" name="bone_idx" type="int">
- </argument>
- <argument index="1" name="custom_pose" type="Transform">
+ <argument index="0" name="skin" type="Skin">
</argument>
<description>
</description>
@@ -191,22 +171,16 @@
<description>
</description>
</method>
- <method name="set_bone_global_pose">
+ <method name="set_bone_global_pose_override">
<return type="void">
</return>
<argument index="0" name="bone_idx" type="int">
</argument>
<argument index="1" name="pose" type="Transform">
</argument>
- <description>
- </description>
- </method>
- <method name="set_bone_ignore_animation">
- <return type="void">
- </return>
- <argument index="0" name="bone" type="int">
+ <argument index="2" name="amount" type="float">
</argument>
- <argument index="1" name="ignore" type="bool">
+ <argument index="3" name="persistent" type="bool" default="false">
</argument>
<description>
</description>
@@ -265,10 +239,6 @@
</description>
</method>
</methods>
- <members>
- <member name="bones_in_world_transform" type="bool" setter="set_use_bones_in_world_transform" getter="is_using_bones_in_world_transform" default="false">
- </member>
- </members>
<constants>
<constant name="NOTIFICATION_UPDATE_SKELETON" value="50">
</constant>